tag:blogger.com,1999:blog-57307342533863584852024-03-03T18:25:53.608-06:00The Fighter's ShadowBelegarth war stories, fighting theories, and general musings from a non-com of many years.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.comBlogger46125tag:blogger.com,1999:blog-5730734253386358485.post-45073203792118388422014-09-23T18:05:00.000-05:002014-09-23T18:05:38.992-05:00Knightly Virtues<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiXlFUm2rSmmnrJBamZLafhs_3BT2Ia86kI2hyphenhyphenZK_3qMPCWfOps2mxzpzOqp8E3YbWpiJWrqT3Fz10IGxK6Em54VMEa03WMBVzseUDTgs2JVuB0qnToGz6IahPFFO8rM1KpiVdSxv36Xc/s1600/knights.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiXlFUm2rSmmnrJBamZLafhs_3BT2Ia86kI2hyphenhyphenZK_3qMPCWfOps2mxzpzOqp8E3YbWpiJWrqT3Fz10IGxK6Em54VMEa03WMBVzseUDTgs2JVuB0qnToGz6IahPFFO8rM1KpiVdSxv36Xc/s1600/knights.jpg" height="266" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Several of the Knights of Numenor. Photo © Ellie Apland</td></tr>
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Knighthood in Belegarth has a staggering variety of interpretations across its population. Each individual line of knights has its own requirements and values, and so the meaning continues to become increasingly diluted over time. This has lead to many bitter arguments about the "right" way to do things and if Knighthood even has any value beyond feeding a few egos.<br />
<div>
<br /></div>
<div>
Despite that, there are several knights who are almost universally lauded for their service and bearing. This leads me to believe that at the core there is a set of values which we generally agree are "good" or "knightly".</div>
<div>
<br /></div>
<div>
In light of that, I've decided to do a quick write-up of what traits I, personally, look for in the knights I respect. No one matches all of these perfectly, of course, but that's why I find this sort of list so interesting.</div>
<div>
<br /></div>
<h3>
Leadership</h3>
<div>
A knight should be a leader in word and deed. He seeks out problems and solves them with the help of others in a timely fashion. He is a voice of experience and guidance among his peers.</div>
<div>
<br /></div>
<div>
<b>Pitfall of this virtue: Passivity</b></div>
<div>
Someone showing leadership does not need to be told where to help out. A knight who only addresses issues when they are brought directly to his attention does not show leadership, even if he agree to assist with the problem afterwards.</div>
<div>
<br /></div>
<h3>
Martial Mastery</h3>
<div>
A knight should be aware of all aspects of fighting. Although he will not be the best, or even great at every style, he should be knowledgeable enough to instruct others mindfully. Above all, he should always be aware of why he does what he does.</div>
<div>
<br /></div>
<div>
<b>Pitfall of this virtue: Fixation</b></div>
<div>
It is easy for someone to become entrenched in their strongest skills and focus solely on those, effectively barring the breadth of their knolwedge. A knight who only understands a small subset of styles that he uses every day has avoided becoming a complete master.</div>
<div>
<br /></div>
<h3>
Generosity</h3>
<div>
A knight should be giving of himself to his peers and his realm. Whether it be time, money, or skills, he should occasionally be willing to sacrifice for the good of others. If he sees a Belegrim in need, he is ready to step in however necessary.</div>
<div>
<br /></div>
<div>
<b>Pitfall of this virtue: Permisiveness</b></div>
<div>
Although being generous is a virtue, letting others take advantage of your kindness is not. A knight who allows others to rely on him to great excess does not show true generosity, as it creates a culture of devaluing service and personal growth.</div>
<div>
<br /></div>
<h3>
Constructiveness</h3>
<div>
A knight should seek to constantly better the world around him. When social or political conflicts arise, he should seek to solve them in a positive manner that best aids his peers, putting aside his personal gripes. He should also actively teach others, building them up to become the best they can.</div>
<div>
<br /></div>
<div>
<b>Pitfall of this virtue: Explanation over Action</b></div>
<div>
Many who try to be constructive fall short by merely assessing and explaining a situation but never attempting to resolve it. A knight who gives generic instruction to others instead of actively shaping the situation to the positive has failed at being constructive.</div>
<div>
<br /></div>
<h3>
Congeniality </h3>
<div>
A knight should be welcoming to all he meets. He is a face that represents the best Belegarth has to offer, and should wear that responsibility proudly. Others should regularly seek him out because they know he will be reasonable and considerate.</div>
<div>
<br /></div>
<div>
<b>Pitfall of this virtue: Tolerance Alone</b></div>
<div>
Having listened to the same complaints and questions for many years, it becomes easy to simply tolerate those around you. A knight who will accept the approach of others, but does not inspire confidence and trust in them, has not mastered the art of congeniality.</div>
Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-38659759071544699522014-06-25T01:00:00.000-05:002014-06-25T01:00:08.898-05:00Anatomy of a Passing SwordAlong the lines of what I did for <a href="http://fightershadow.blogspot.com/2014/05/anatomy-of-non-modular-passing-arrow.html">arrows</a>, here's a visual guide to all the details of a passing sword. A special thank you to Sir Torrence for providing the cutaway pictures.
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8XeEChMgo8T68Xkt87RErgZw9pDph5zWsyRQtqAaic8YIAyxEmBk0w9XnaloeC4_7Ex1YSmlEcwSKVS0SiSuxC_eJeFj24_ddy63hTmtU9aj-XNv_9KlRTehykc6iPxN8TAGkXeLgavw/s1600/Swordinfo.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8XeEChMgo8T68Xkt87RErgZw9pDph5zWsyRQtqAaic8YIAyxEmBk0w9XnaloeC4_7Ex1YSmlEcwSKVS0SiSuxC_eJeFj24_ddy63hTmtU9aj-XNv_9KlRTehykc6iPxN8TAGkXeLgavw/s1600/Swordinfo.png" width="500" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Click image to see full size</td></tr>
</tbody></table>
Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-16799503254998101422014-06-23T01:00:00.000-05:002014-06-23T01:00:06.331-05:00Garb Enforcement at PracticeEvery year, there's a debate over how to handle garb enforcement. Subsequently, the community usually ends in the same place: everyone agreeing that garb should be worn at events, some people insisting garb should be worn at practices, while others argue that requiring garb at practice is a death-kiss to recruitment.<br />
<br />
I'm personally in the pro-garb at practice camp, with leeway given for newbies, because I've seen it done much more good than bad. At the very least, it helps prevent the rash of fighters who won't go to events because they need garb, or those who turn up at events without garb. In my experience, here's how it becomes a successful culture.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY1tBQzIs_0JtI2K8ZwNG_J-ipmXfOlvOnRyUasAh_FcOM7l_G3z_AdFwTFrfqhnkM0whPZywWNyvdi0jOLUTjsKRMR-s5fz-CCLMRjpI1Tix0AuCsUpjj90jXjcsMSJTThMBo9h8VjJQ/s1600/kri-garb.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY1tBQzIs_0JtI2K8ZwNG_J-ipmXfOlvOnRyUasAh_FcOM7l_G3z_AdFwTFrfqhnkM0whPZywWNyvdi0jOLUTjsKRMR-s5fz-CCLMRjpI1Tix0AuCsUpjj90jXjcsMSJTThMBo9h8VjJQ/s1600/kri-garb.jpg" height="400" width="387" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Some passing garb at practice.</td></tr>
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<h4>
Use role models</h4>
This is by far the most important step. If the top dogs in the realm wear garb, especially the top fighters, the rest of the realm will usually follow suit. It helps remove a bit of the goofiness factor when the toughest guys are dressed to the nines and are willing to defend their choice to wear garb every week. It doesn't need to be incredibly fancy, after all it is only practice, but enough to show they take pride in their appearance.<br />
<h4>
Don't bully, but be clear about expectations</h4>
If you come at someone aggressively about their lack of garb, they're going to get defensive and dig their heels in. If people understand why they should wear garb at practice, instead of being told "because I want us to", they're often more receptive. Following the rules, preparing for events, and PR are usually the reasons I give depending on my audience. Playing to their sense of pride may also work well in some cases.<br />
<br />
If someone I know who has garb is not wearing garb at practice, the most I will say is a casual "No garb today?" and leave it at that. You can often make it clear that you've noticed someone isn't wearing garb and you'd prefer them to, without calling them out and loudly embarrassing them in front of everyone. Even I sometimes don't show up in garb because life got in the way, and I prefer the courtesy of a gentle reminder instead of a public flogging.<br />
<h4>
Make it a rite of passage</h4>
In the realms where garb is common at practice, wearing it is often seen as a literal or metaphorical rite of passage. In some places it gives you access to more weapons, since you've proven your dedication. In others, it's the first step that marks you as a "real" Belegrim in the eyes of the realm.<br />
<br />
Making or buying your first garb is usually met with praise and stories about how awful our own first garb was. If a new fighter really wants to become "one of the guys", they will force themselves to wear garb when everyone else is.<br />
<h4>
Treat it as a uniform</h4>
This is for the people who feel uncomfortable in garb because they're very self-conscious. Those of us who embrace our geekiness may have no problem hitting up a public restaurant after practice in full garb, but others find it mortifying. Make sure the non-garbers know that you'll give them time to change before and after practice; garb is only your uniform on the field. Having that level of separation between the game and real life is really helpful for many people.<br />
<h4>
Help them get their first set</h4>
Almost everyone struggled with their first set of garb, myself included. If someone seems to be dragging their feet, offer to make it for them or have sewing days if you need to. You can even hand them the names of a few good places to order a set.<br />
<br />
Garb does not need to be expensive or time-consuming to pass, and many newbies may not realize that if your realm is particularly well-dressed. The more that veterans do to lower the bar to entry, the sooner realm-mates can become comfortable wearing garb and pass that mentality on to the next generation.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-652130833954945692014-06-20T01:00:00.000-05:002014-06-20T01:00:07.233-05:00Welcome to Belegarth<h3>
AKA The Trials of a New Fighter</h3>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5AWsSf0vOd9RK7qbJ9HwjJPmmh8Oyok5d3oDClK9i3sWQjbgQCgIFMg4CQTHJYVhoXqHCKFn-IbnVgFLh1F0qEc7CYPsBLPrMuRI1T-MxtuBWo0qP50xIWjHg8c9MDcdxT2EDXkSmXc4/s1600/elli-new.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5AWsSf0vOd9RK7qbJ9HwjJPmmh8Oyok5d3oDClK9i3sWQjbgQCgIFMg4CQTHJYVhoXqHCKFn-IbnVgFLh1F0qEc7CYPsBLPrMuRI1T-MxtuBWo0qP50xIWjHg8c9MDcdxT2EDXkSmXc4/s1600/elli-new.jpg" height="266" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Photo © Ellie Apland</td></tr>
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Hello, there! I couldn't help but notice you seem interested in what we're doing over here. Do you have any questions I can answer for you?<br />
<br />
Oh? Well if you're sure, why don't you give it a try? It'll only take me a couple minutes to show you the rules.<br />
<br />
I promise you won't hurt me if you're playing by the book. If it makes you feel better, you can take it easy on me while I'm teaching you. I'll just walk you through the motions, okay?<br />
<br />
Great! Just grab one of those swords and shields. Whatever ones you like.<br />
<br />
Sure, you can take two swords if you want. But it may be harder than you expect...<br />
<br />
Okay, if you're really sure, I'm not going to stop you. Now, come over here with me and I'll run you through the basics. First of all, be careful not to hit anyone in the head. That's illegal in our game.<br />
<br />
I promise it's for a good reason. We hit hard - it can be pretty dangerous. <br /><br />Well, you'll believe me once you're fighting out there. You see, you'll need to hit people with what we call "sufficient" force for it to count. Like so.<br />
<br />
A little more painful than you thought, huh? Good, that's about what you should expect. Now try hitting me, while I explain how you "kill" other people.<br />
<br />
No, no, I'm perfectly fine. If anything you're hitting a bit light. You should make sure you swing a little harder on the guys out there. I think that's everything. You ready?<br />
<br />
Good luck!<br />
<br />
(5 minutes later)<br />
<br />
Are you okay?! I heard you squeal from the other side of the field! Do we need to call a medic?<br />
<br />
Oh, he just hit you in the nuts? Well, that's a legal target and counts as "death". Not like you'd want to keep fighting anyway. Let's get you off the field...<br />
<br />
Haha, I thought you might say that. Welcome to Belegarth - there's a lot more of that to come. Enjoy!Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-46505728511371085222014-06-18T01:00:00.000-05:002014-06-18T07:48:44.984-05:00Static Guard: A-Frame<i>This guide is for newer fighters. Some concepts below are simplified to allow more immediate comprehension and application.</i><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEQ8GeWXZ74ujKxrvfgKSc8hPaNi8Dza-P2l-JrGI5MVJSzOOTZRyD0bht6xzJvAkwcHg9nR0U7MAt6R7MX4S0dXYeCEFitnf6p3OvFyWKghBdj0zoBNFJojU10ZaChI_DLa3mZhJGjtc/s1600/tiff-frame.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEQ8GeWXZ74ujKxrvfgKSc8hPaNi8Dza-P2l-JrGI5MVJSzOOTZRyD0bht6xzJvAkwcHg9nR0U7MAt6R7MX4S0dXYeCEFitnf6p3OvFyWKghBdj0zoBNFJojU10ZaChI_DLa3mZhJGjtc/s1600/tiff-frame.jpg" height="278" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Photo © Tiffany Tyler-Tyson</td></tr>
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The A-Frame guard is often the first taught to new fighters who fight sword and board. It is relatively simple and provides a solid static defense when executed properly. As your footwork, speed, and understanding of combat become better, you'll be able to branch out into other methods with more success.<br />
<br />
This guide assumes you are using a blue sword and a round shield.<br />
<h3>
<span style="font-weight: normal;">Your Sword</span></h3>
The sword is the outer slant of your A-Frame. It usually isn't at a very severe angle, but the tip should be at enough of a diagonal to prevent your opponent from easily dropping their sword in the slot between your sword-tip and your head. Your hand should be fairly low in front of you, such that a decent portion of your blade is in front of your body, not over your head, and angled such that your elbow isn't sticking way out.<br />
<h4>
<span style="font-weight: normal;">Why do you do this?</span></h4>
Without moving, your sword in this position takes away most straight upper-body shots. If you look in a mirror, you'll see that there are no obvious targets on your sword side without wrapping around the blade, moving it, or powering through it.<br />
<h4>
<span style="font-weight: normal;">How do I block shots on this side?</span></h4>
Most shots can be blocked by moving your hand from side to side and keeping the tip stationary. You'll want to block all shots on this side with your sword, not your shield. Make sure your hand, arm, and blade snap back to your guard if you are not actively blocking or swinging.<br />
<h4>
<span style="font-weight: normal;">Mistakes to avoid</span></h4>
<ul>
<li>Holding your sword too vertically. This opens up the slot on your shoulder.</li>
<li>Popping out your elbow. This allows opponents to more easily snipe your arm.</li>
<li>Keeping your hand too high. This will require you to move further to block strikes to your torso. It also offers little additional protection because the head is an illegal target in most cases.</li>
<li>Forgetting to reset your guard after swinging. It's easy to get sloppy when you're focused on attacking, and that may create openings that are not normally there.</li>
</ul>
<h3>
<span style="font-weight: normal;">Your Shield</span></h3>
Keep your shield relatively close to your body and up high enough to just cover your shoulder. If you are using a centered strap, you can try keeping your hand over your heart to start - that will help you avoid the temptation to drop your shield over time.<br />
<h4>
<span style="font-weight: normal;">Why do you do this?</span></h4>
This keeps your entire shield side from being an easy target, without hindering your own range. If done correctly against an opponent of equal size, they are forced to wrap your shield or make you move it.<br />
<h4>
<span style="font-weight: normal;">How do I block shots on this side?</span></h4>
Try not to move your shield much unless necessary. Many shots can be blocked simply by rotating your torso slightly. Practice with a friend to see exactly how much you can stop without letting your shield shift.<br />
<h4>
<span style="font-weight: normal;">Mistakes to Avoid</span></h4>
<ul>
<li>Letting your shield drop. This will happen naturally over time if you aren't paying attention, or may occur if you're moving your shield too much, and opens up your shoulder for an easy kill.</li>
<li>Shifting your shield too far when you block or swing. If your shield is moving, you are likely creating openings in its wake. This movement will also cause you to take extra time to reset your guard.</li>
<li>Holding your shield too far from your body. This changes the angles cut off by your shield and also reduces your own attack range. Depending on your opponent and shield, it may also make it easier for them to manipulate your shield out of the way.</li>
</ul>
<h3>
<span style="font-weight: normal;">Your Body</span></h3>
The torso is held upright, often square to your opponent if you aren't moving. Your weight should be distributed between your feet to allow you to move quickly. Footwork is a large topic, and it can be done in many ways, but a good place to start is with one foot slightly further back than the other, resting on the balls of your feet.<br />
<h4>
<span style="font-weight: normal;">Why do you do this?</span></h4>
Your torso is being used to help you block and throw shots with the aid of your feet. The torso being upright also prevents your opponent from easily wrapping over your shoulder. Remember, your shield doesn't cover the top of your shoulder or your back, so leaning forward will make some of its protection useless.<br />
<br />
Keeping your weight distributed between your feet allows you to both attack and retreat with more options than if you put most of your weight on one leg. This means you are able to slide or step your legs out of the way if necessary, effectively protecting your lower half.<br />
<h4>
<span style="font-weight: normal;">Mistakes to Avoid</span></h4>
<ul>
<li>Leaning over. This happens most often when going for leg shots and opens your shoulder to your opponent. Instead of leaning, bend at the knees to bring you down to the correct level.</li>
<li>Putting too much weight on one leg. This will get you legged often once your opponent realizes you're rooted in place. Also, you'll have a hard time moving around, away from, or through your competition.</li>
</ul>
<h3>
<span style="font-weight: normal;">Other Considerations</span></h3>
Although the above covers the basics, there are many other circumstances that can change the effectiveness of this stance. A few examples are listed below, but you'll find more as you gain expereience.<br />
<h4>
<span style="font-weight: normal;">Height differences</span></h4>
If you're far taller or far shorter than your opponent, the shots both of you throw will change. For example, short fighters can expect more wraps over the shoulder on average, while a tall fighter can expect their legs to be a prime target.<br />
<h4>
<span style="font-weight: normal;">Range differences</span></h4>
Effective angles of attack change as you swing the same, straight weapon from different distances. Someone right in your face is going to have different options than the guy fighting at the edge of his range.<br />
<h4>
<span style="font-weight: normal;">Weapon you're fighting against</span></h4>
You can expect different kinds of strikes from different weapons in the line, especially polearms. Make sure you take time to fight against many different styles and work on any weaknesses you find. Most likely, those weaknesses will be centered around footwork once your basics are solid.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-17665375760235205392014-06-16T01:00:00.000-05:002014-06-16T01:00:08.503-05:00Fighting as EntertainmentFighters just don't get people who would rather watch a battle than participate in it. That's not surprising, really - they all get the itch to grab a weapon when they're stuck on the sidelines. It doesn't compute why someone of perfectly fine health won't just pick up some gear and have fun, especially if they already know the rules.<br />
<br />
For that reason, I am often asked: how can you enjoy yourself just sitting there?<br />
<br />
Truth be told, I don't always. Sometimes even I get the urge to fight when I sit there all day, because I'm bored out of my skull. To me, fighting is entertainment. If I'm not entertained, I'd rather catch up with old friends and take off early than observe uninteresting battles. As I gain more experience in Belegarth, I find many veterans are the same way, ducking out of practices or events that have lost their interest.<br />
<br />
Since I'm solely a spectator, I thought I'd share what makes for good entertainment vs. poor entertainment in my mind. If you're a regular marshal, you should talk to your people directly to figure out what works for them. What's good fun for an onlooker is not always the same as for a fighter.<br />
<br />
<h3>
Things to Avoid</h3>
<h4>
Huge fields</h4>
Nothing is worse as a spectator than not being able to see anything. Like any other sport, being closer to the action is more exciting. However, you'll need to be able to trust your marshals to keep the sidelines free of clumsy or oblivious fighters.<br />
<br />
Also, huge fields mean a lot more waiting with a lot less combat because fighters need to travel a long distance to reach one another. Watching people walk around isn't very interesting.<br />
<h4>
Battles that drag out</h4>
This often happens because someone is trying to be tactical at the end of a fight and refuses to engage their enemy. Endless circling or retreating is boring for spectators. I'd much rather see the battle end quickly and decisively so we can move onto the next, than someone surviving an extra minute by avoiding combat. Keeping a field small or giving a time limit when people aren't swinging are ways to avoid this.<br />
<h4>
Regen Battles</h4>
There are a few exceptions to this, most notably some scenario battles like Capture the Flag, but regen battles are often when I start talking with other people or picking up a craft instead of watching. This is because there's no feeling of progress or togetherness, and it can be hard to follow what's going on with all the chaos. Color battles are the worst offenders in this category, which means I usually wander off about the time they start.<br />
<br />
<h3>
Things to Try</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggDRrl5bt_wdGkGgPhn4zkeOu1BuRQodZc-x_jNpT91aB-sGZVQbssT8So3dsxmAW4OOeYnlOe6mgCqKD1dlk95nN9idByyKhdULqrA6J_Ur0XUQt6kecYq34yF7BzKmGs6DUvW3NidHI/s1600/ellie-catapult.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggDRrl5bt_wdGkGgPhn4zkeOu1BuRQodZc-x_jNpT91aB-sGZVQbssT8So3dsxmAW4OOeYnlOe6mgCqKD1dlk95nN9idByyKhdULqrA6J_Ur0XUQt6kecYq34yF7BzKmGs6DUvW3NidHI/s1600/ellie-catapult.jpg" height="266" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Something a little different is always fun. Photo © Ellie Apland.</td></tr>
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<h4>
Scenario Battles</h4>
There are a ton of these you can try depending on the number of people you have (e.g. good vs. evil, monarch, castle) and many fighters enjoy them as well. By giving some special goals to combat, veterans tend to engage more, and fighters will try new and unusual techniques to get a leg up.<br />
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It's also a good way to build friendly rivalries that keep things interesting. Depending on the scenario, people are often forced to work more closely with their team than in a vanilla line battle, which means they are more invested in the outcome. This leads to amusing taunts and stunts that you don't see normally.<br />
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Unit and Realm Battles</h4>
Having someone to cheer for is fun. These battles are usually the only chance spectators get to watch all their friends fight together on the same side, so they have a clear favorite. As a side benefit, the natural comradery between teammates boosts both the entertainment factor and the quality of fighting on the field, since they more likely know how to work together.<br />
<h4>
Unusual Tournaments</h4>
The usual suspects are fine to watch, but truly unique tournaments are a blast. My personal favorite semi-serious tournament is "Death in a Hat" where fighters must fight with whatever random style they draw. Anything that's fun and a little silly is great, because tempers and cheating are less likely to be an issue. Ultimately, I want to be focused on the fighting, not the drama on the sidelines.<br />
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<i>What are your favorite battles or tournaments? Share in the comments below!</i>Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com1tag:blogger.com,1999:blog-5730734253386358485.post-53690672833476699082014-06-13T15:21:00.000-05:002014-06-13T15:21:19.872-05:00Typecasting male event-goersAn overview of some of the men you will meet if you go to a Belegarth event. What type(s) are you?<br />
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<b>The Creeper - “Your garb is really pretty. Can I touch it?”</b><br />
The man who hides behind the cowl of social awkwardness to excuse his inappropriate behavior. He's uncomfortably forward, overly friendly, and invites himself into your conversations and personal space. Don't be this guy - everyone hates this guy.<br />
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<b>The White Knight - “Sure, I’d be happy to spar with you. Just let me finish weapons check.”</b><br />
Have a question or need a hand at an event? The White Knight is right there for anything you could need. He's usually extremely busy, but will go out of his way to make the event as amazing as it can be. Just be careful not to push his good nature too far or he might become a Grumpy Old Man one day.<br />
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<b>The Black Knight - “What do you want?”</b><br />
This guy has been around for a long time and is very skilled, but he's not really interested in helping anyone else. Short-tempered and perpetually annoyed by the attitudes of his brethren, the Black Knight won't get in the way, but has no tolerance for stupidity. It's easy for these guys to have both a good reputation and bad reputation at the same time, depending on how long someone has known them.<br />
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<b>The Stick Jock - “Why is everyone still asleep? Don’t they want to fight?”</b><br />
It's all about the fighting for him. He may not be any good at it, but it's his only focus at an event whether it's morning, noon, or night. The Stick Jock's biggest pet peeves are delays to the event starting and people turning in too early. He's perpetually eager for classes, sparring, and talking shop.<br />
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<b>The Grumpy Old Man - “Archers aren't people.” </b><br />
He's seen every stupid idea, every nasty personality, every poorly enforced rule, and somehow come out the other side still involved in Belegarth. His patience is thin and countenance is intimidating, but befriending him reveals a fount of wisdom, sarcasm, and hilarious war stories. An offering of booze can help speed up that process.<br />
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<b>The Clueless - “Should I have brought a tent or something?”</b><br />
The idea of planning is so unfamiliar to the Clueless that he barely even remembered his own gear. He's a marvel of obliviousness so enthralling that others can't help but take pity on him. The Clueless who never learns not to depend on the good will of others is how Black Knights are born.<br />
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<b>The Drunkard - “Ugh, I’m too hungover. I'm going back to my tent.” </b><br />
This guy had the best intentions to get out on the field during unit battles, but that third shot of mystery drink the night before did him under. The Drunkard is a blast when the sun goes down but often leaves his friends wanting the next day at fighting.<br />
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<b>The Self-Appointed Badass - "I spent twelve years studying six different kinds of martial arts, and my sensei said I was the best in the class. I think I know a thing or two about fighting."</b><br />
This guy is different from the Stick Jock in that he isn't serious about learning to be good at Belegarth. The Self-Appointed Badass's ego is more impressive than his fighting could ever be. While White Knights might patiently listen to his tall tales, Stick Jocks and Black Knights will try to embarrass him on the field every chance they get.<br />
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<b>The Bodyguard - “Just keep walking.” </b><br />
Usually a big guy, the Bodyguard watches out for people when they're on or off the field. For many female Belegrim, these guys are the big brother types who handle the worst of the Creepers. They're great at stopping fights, and despite their stature, rarely need to use anything but the force of their personality to do so.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfbLcLXFhHL7Iuo6H9k0TsGXqxujnZSfD4wDgS3r3m5ymVdqf1UsH1w3_VciLyIAo1ALrZ6zqKLjSInmGkvRkLPkfEnd3slM3Lu-29w1M4x3efPstgJtkz_e3ACn-BAVchOlUBltgW2As/s1600/elli-bodyguard.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfbLcLXFhHL7Iuo6H9k0TsGXqxujnZSfD4wDgS3r3m5ymVdqf1UsH1w3_VciLyIAo1ALrZ6zqKLjSInmGkvRkLPkfEnd3slM3Lu-29w1M4x3efPstgJtkz_e3ACn-BAVchOlUBltgW2As/s1600/elli-bodyguard.jpg" height="265" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Photo © Ellie Apland</td></tr>
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<b>The Roleplayer - "Good day and well met. How fares the battlefield this fine morning?"</b><br />
The guys who are serious about building a character are rare, and the result can just as easily be amazing as embarrassing. Talking with them is like being at a renaissance faire or in a movie. Just beware the ones who expect you to play along, or you might be in for a very painful afternoon.<br />
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<b>The Newbie - “Hey, can I dual-wield axes?” </b><br />
They've got boundless energy, but a tenuous grasp on the rules and questionable common sense. It can be trying, but a little patience and indulgence goes a long way as they find their own role within Belegarth. If they're willing to learn, they'll make a great addition to the field one day.<br />
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<i>Looking for more? There's a <a href="http://fightershadow.blogspot.com/2014/03/typecasting-female-event-goers.html">female version</a>, too.</i>Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com1tag:blogger.com,1999:blog-5730734253386358485.post-64243600641022949162014-06-04T01:00:00.000-05:002014-06-04T07:35:17.558-05:0010 things you should know before your first camping event<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYCWFMkS8x5JvQR7b9He3KTWAgWrTfqRNyAaV8bxdy-gYSOoo8jmiFWXBPIgMmwUsjcnSTeJP8EsqlfsBH18sZa3SBLOm3mCFAw7tP2D4CHphyphenhyphen9D1285JASBbmRdWsC0hBavVzaTYO-d8/s1600/elli-camp.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYCWFMkS8x5JvQR7b9He3KTWAgWrTfqRNyAaV8bxdy-gYSOoo8jmiFWXBPIgMmwUsjcnSTeJP8EsqlfsBH18sZa3SBLOm3mCFAw7tP2D4CHphyphenhyphen9D1285JASBbmRdWsC0hBavVzaTYO-d8/s1600/elli-camp.jpg" height="266" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Your home at a camping event will probably look something like this. Photo Ellie © Apland</td></tr>
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After weeks or months of practice, it's finally time: you're going to your first camping event. You've heard countless stories from veterans about how amazing they are with hundreds of people, incredible fighting, and a buzzing nightlife. It's a chance to see what the Belegarth community is really all about.<br />
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Well, before you head out and enjoy, there are a few things you should know.<br />
<h4>
1 - How to pack well</h4>
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Packing the right stuff can make or break an event, just like any vacation. There are some complete <a href="http://www.geddon.org/Packing_List">packing guides</a> online that you should look at before you leave, but the most important things to bring are your id, garb, and enough money to get into and home from the event. Don't forget the cost of gas! If you can afford it, make sure you have a little extra cash for emergencies, purchasing goods from vendors, or participating in special events like charity auctions.</div>
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2 - Where you're staying</h4>
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You should know if you're rooming with someone else or need to bring your own tent. If you're camping with a unit or realm, make sure you get the contact information of a few members before you leave. It's also a good idea to have a rough idea of who will be the first ones to arrive.<br />
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If you can't get in touch with your friends when you get to the event, the people at Troll (where you sign in) should be able to help you. Despite their best intentions, Belegrim don't always have their phones near them, or they may not get reception while camping.</div>
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3 - What you're eating</h4>
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You will almost certainly want to bring water. If you have dietary restrictions, be prepared to take care of your own needs. At some events there may be a food vendor like the amazing Lady Feri, or a couple of feasts in the evening, but that may not cover you entirely depending on the quantity and type of food you like to eat. Also, if you want utensils, plates, or bowls, make sure you bring them with you!<br />
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I personally like to pack paper plates that can be burned later and special snacks for fighting during the day. Homemade pickles are the best when you're tired and dehydrated.</div>
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4 - The Book of War</h4>
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This may seem obvious, but a lot of people go to their first event without fully grasping all the rules. Knowing them well will make your event much more pleasant if you're fighting. Since you'll be meeting many new people, it's important to not cause a problem by accidentally cheating - although most Belegrim are forgiving if you're new, once you get labeled as a cheater, it's a hard reputation to shake.<br />
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Understanding the Book of War also means heralds will need to spend less effort watching you and correcting you. One less distraction for them to deal with means better fighting for everyone.</div>
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5 - How to visit other camps</h4>
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If you can, get someone to show you around and tell you about all the different units at your first camping event. It's usually a lot of fun, and you'll get a good feeling for the range of Belegrim out there.</div>
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When you're walking alone, you should know how to properly approach a stranger's camp. If you're about to walk into or through someone's camp, say "Hail, [insert camp name]!" or "Hail, camp!" to get their attention. Whoever is in the area will likely say "Hail!" back or otherwise greet you, welcoming you into their camp. This is both so you don't startle anyone if you're walking around in the dark, and it's a sign of respect for each unit or realm's "home" during the event.</div>
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6 - Get to weapons check on time</h4>
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Checkers give up their time fighting to make sure all gear on the field is safe. Don't make them waste more time than they have to by trying to put weapons through late. If you're late enough, they may just say that you can't fight with your equipment for the day. Weapons check is a crazy place at a big event, and checkers are trying their best to do a thorough job, answer questions, and still get things through in a timely manner.</div>
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Try to drop your gear off close to when weapons check opens, wander off for breakfast or to chat with friends, and come back to pick everything up a bit later. Don't dawdle around the weapons check area while you wait for your gear because it causes too much congestion. If you have a question about a failed weapon, try to wait until checking has died down a little to approach someone about it. If you catch them when they aren't incredibly busy, most good weapons checkers will be happy to explain exactly what failed and even how you can repair it.</div>
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7 - Don't argue with the staff</h4>
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The guys running troll, weapons checkers, marshals, event coordinators, feast cooks, and security, to name just a few, give up part of their event vacation to make sure you have a good time. Respect the sacrifices they make for you by following their requests, even if you don't agree with them. Be aware that certain <a href="http://fightershadow.blogspot.com/2014/05/belegarth-and-binge-drinking.html">drunken behaviors</a> will likely get you in trouble.<br />
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If you have a dispute with someone on the event staff, you can always calmly discuss the issue when it's appropriate, or go to someone like the Head Marshal if it's related to fighting. Belligerently arguing with staff doesn't help anyone.</div>
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8 - Campground policies (alochol, firepits, quiet hours, etc.)</h4>
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Most big events will have this information posted online ahead of time, and they will post it again at Troll if it's really important. The last thing anyone on the event staff wants to do is send Security to deal with you breaking the campground rules, or worse, answer to the park or police about it. It's important to know early on if a site is dry or does not allow in-ground firepits, for instance, so you pack appropriately.</div>
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9 - Clean up after yourself</h4>
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Trash being thrown everywhere or camps leaving without cleaning their site is always a problem. When that happens, the event staff members have to stay hours after the event is over to take care of what is left behind. Help ensure these volunteers want to keep running events by cleaning up your own mess properly. That means trash in proper receptacles (not the firepit) and generally leaving the grounds in the same or better condition than when you arrived.</div>
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10 - Who to go to in case of trouble</h4>
Belegrim are largely pretty nice folk, but when it's dark and people have been partying, you'll want to be sure you stay safe. Know who you can go to if there's an issue, whether it be security, event staff, or a trusted veteran. If at any time you feel harassed or nervous at night, don't be afraid to let event staff know and find a buddy to walk around with. If you're having an issue with someone during fighting, don't hesitate to speak with a marshal. You should never feel unsafe at an event, no matter your gender or newness to Belegarth.<br />
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Now that you know the basics, enjoy your trip. It should be an exhausting, awesome time that you'll never forget. And if you ever spot me at an event, please stop by and say hi!<br />
<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com2tag:blogger.com,1999:blog-5730734253386358485.post-43112046259083758512014-06-03T11:04:00.000-05:002014-06-03T11:04:29.052-05:00The Belegarth Guilds<div style="float: right;">
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<tr><td class="tr-caption" style="text-align: center;">Artificer Guild Crest</td></tr>
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For a very long time, Belegarth has struggled with how to appreciate and foster the growth of Belegrim who contribute beyond fighting. I'm not just talking about non-combatants; many fighters do amazing amounts of service and create fantastic garb as well!
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I'm proud to announce that we've taken the first steps towards both recognizing these people and giving them more opportunities to share, learn, and grow. With the help of a few dedicated Belegrim and knights from various lines, we've put together two new national groups known collectively as "the Guilds". There is one for arts and sciences (the Artificer Guild) and one for service (the Seneschal Guild).</div>
<h3>
Are these units?</h3>
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No. Guild membership has no bearing on unit membership or squireship. It is a completely separate entity.</div>
<h3>
Why are the guilds different from other A&S or Service groups?</h3>
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First of all, they have the backing of knights from various lineages, giving them a firm foundation of experience. Those knights are currently acting as a council to guide the guilds until they are established enough to draw from their own members. They are designed to be open to all Belegrim who want to learn, but they also have an opportunity to earn ranks for the particularly dedicated.</div>
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<tr><td class="tr-caption" style="text-align: center;">Seneschal Guild Crest</td></tr>
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This ranking system is much like squiring, designed to allow individuals to learn new skills and excel at their current ones. Becoming an apprentice is a matter of getting Council approval, where you will be given a mentor who will guide your learning process. Unlike squiring, the apprenticing requirements are nationally stable, which means a Master of sewing, for example, will mean roughly the same thing no matter where you are. There's a little more about the <a href="http://geddon.org/Category:Guild_Ranks">ranking system</a> on the wiki, but the exact requirements are still under wraps for now.</div>
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Also, these guilds are required to keep a <a href="http://geddon.org/Guild_Library">library</a> that is available to all Belegrim. It is a place where guild members can put up tutorials or advice columns as they become more skilled. All Masters must contribute to the library before they earn the rank.</div>
<h3>
How do I join?</h3>
<div>
Check out the pages for the <a href="http://geddon.org/Artificer_Guild">Artificer Guild</a> or the <a href="http://geddon.org/Seneschal_Guild">Seneschal Guild</a> for a complete guide. It's very easy, but there is a formal introduction you'll need to do before you can be considered a guild member.</div>
<h3>
I'm not sure if I want to join - where can I learn more?</h3>
<div>
The wiki page covering the <a href="http://geddon.org/Belegarth_Guilds">guilds</a> is a good place to start. Also, feel free to ask me directly. I will do my best to answer all your questions in a timely fashion.</div>
Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-19467116698503626942014-06-02T01:00:00.000-05:002014-06-02T06:06:36.677-05:00Sewing for Belegrim: No-Pattern Tunic<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzOGIWOlHvhDzmFo6aYzgM_h05SDW3rKbpWexa072rs9gBR1HZMQ2M_rXTJ_G_qMGuFiYvA4ka8PyBidxh7DWCw1gXdMNCWy0skZOZfMS7Vgt1HhphIfvbMgV9qkLfib8eKUDYbwhVh00/s1600/tunictutorial-104.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzOGIWOlHvhDzmFo6aYzgM_h05SDW3rKbpWexa072rs9gBR1HZMQ2M_rXTJ_G_qMGuFiYvA4ka8PyBidxh7DWCw1gXdMNCWy0skZOZfMS7Vgt1HhphIfvbMgV9qkLfib8eKUDYbwhVh00/s1600/tunictutorial-104.jpg" height="237" width="400" /></a></div>
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Belegrim always have a lot of excuses for not wearing proper garb. My favorites are "I can't sew" or "It's too expensive to buy patterns" or "It takes too long".</div>
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Well, for all those people, this tutorial explains how to make a tunic with nothing but a couple yards of cotton, scissors, needle and thread. It's nothing fancy, but it takes less than an hour to make, even with the edges finished. Don't let the length of this tutorial fool you into thinking it will be really difficult. All you need to know is how to sew a straight seam - I'll show you the rest.</div>
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Cutting the fabric</h3>
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I like my tunic a bit on the big side, so we're going to measure the fabric by folding it in half and holding it up from shoulder-to-shoulder in front of you. You'll want to line it up with about the mid-point of your shoulder. Pinch the side that has excess fabric hanging off of it tightly and lie that down on your cutting surface.</div>
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Mark where you pinched with a shallow cut. This will determine the width of your tunic.</div>
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Sliding your finger through the hole you just made and (draping it over your shoulders) figure out what length you'd like the tunic to be. I like mine a little above mid-thigh. Again, pinch the fabric at the shoulder and lie it down flat, so that the length of the fabric on the top side of the crease matches the length you want the tunic to be. </div>
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Re-mark the width, making a slit from the previous marking to the new shoulder.</div>
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Follow the line from that top layer of fabric to cut the length. I followed all the way across so I could easily make sleeves out of the excess fabric. Finish cutting the width line down to meet the length line, creating a large rectangle of fabric which will be the body of your tunic.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiotH5OCshgG5p2TNl_WTR_-pPoi0sU7W53pNxI0eKX34SGm1Q0jxRkr14XDR3A0PQjFb2klq7HrxgzVCpOX1ti1tLmyGKrj7wENw2FvPQpnGyN1_HRxj0uHHwguEO4AP2xjUHMiLezCME/s1600/tunictutorial+034.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiotH5OCshgG5p2TNl_WTR_-pPoi0sU7W53pNxI0eKX34SGm1Q0jxRkr14XDR3A0PQjFb2klq7HrxgzVCpOX1ti1tLmyGKrj7wENw2FvPQpnGyN1_HRxj0uHHwguEO4AP2xjUHMiLezCME/s1600/tunictutorial+034.JPG" height="300" width="400" /></a></div>
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Quick sanity check on the tunic body. Looks long enough and wide enough to me.</div>
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Using two layers of your remaining fabric, we're going to make the sleeves. Resting it over my shoulder, I've pinched a little below the wrist as where I'd like to cut them off.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9fchNqHWaK4ENVKBxX5KEljD4U_Ud41nmi9COjqK3WKN5A-HYf2X5jl3WyIMsdzR6Keenddet3iZMOdlE9OqVsw8mDHwLJoN3G8oAukh8_yfM6IE9GRbtsWnMdJATQ7FogajUvF3aKUE/s1600/tunictutorial+040.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9fchNqHWaK4ENVKBxX5KEljD4U_Ud41nmi9COjqK3WKN5A-HYf2X5jl3WyIMsdzR6Keenddet3iZMOdlE9OqVsw8mDHwLJoN3G8oAukh8_yfM6IE9GRbtsWnMdJATQ7FogajUvF3aKUE/s1600/tunictutorial+040.JPG" height="300" width="400" /></a></div>
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A quick cut later and we're ready for another sanity check. You can't see it here, but I actually have both sleeves layered together. So that's one rectangle for the body and two for the sleeves. You're mostly done cutting now, but keep your scraps - you'll need them for the neckline.</div>
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Assembling the body</h3>
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To avoid any confusion, lay out your tunic pieces so they look like a tunic, just without the neckhole or stitching. Now, one at a time, you're going to sew the sleeves.</div>
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I don't have a picture of this, unfortunately, but what you'll want to do is flip one of the sleeves over the body like you were folding a shirt. This will keep the raw edges flush with one another, but the sleeve will now lay across body with folds touching along the top.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPaWcIARPRPrTvHLMTZ1fXsyiqVUI3rMgMx8iIGC20D9TCl2vpBgywjXPQIAWBDfV8nHzcnbP-pOHzHFv02hbvbyRshcbp1HSNcFQyZ6Lq9R3CyU9aUJo7iG6JiKJlZ70FTopcSNF1JSc/s1600/tunictutorial+051.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPaWcIARPRPrTvHLMTZ1fXsyiqVUI3rMgMx8iIGC20D9TCl2vpBgywjXPQIAWBDfV8nHzcnbP-pOHzHFv02hbvbyRshcbp1HSNcFQyZ6Lq9R3CyU9aUJo7iG6JiKJlZ70FTopcSNF1JSc/s1600/tunictutorial+051.JPG" height="400" width="300" /></a></div>
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Now flip the sleeve over the top of the body so it wraps around the body fabric. The fold that goes over the shoulder should still line up. When you flatten out the body fabric, it should look like you've centered the sleeve rectangle on it. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoIA9q-xls5RSJhjrfoJuieiTXdQG2ydZxB7c0M8iFQ83dIhEY0RJ_aXNOS71UVxiBv4RfwqKrfMbenFQNCfyOH2rw1ffTM66fnKA8etf8J893c7MTrk87wqVxJFuJuc5sLO6kOzBtQ_o/s1600/tunictutorial+052.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoIA9q-xls5RSJhjrfoJuieiTXdQG2ydZxB7c0M8iFQ83dIhEY0RJ_aXNOS71UVxiBv4RfwqKrfMbenFQNCfyOH2rw1ffTM66fnKA8etf8J893c7MTrk87wqVxJFuJuc5sLO6kOzBtQ_o/s1600/tunictutorial+052.JPG" height="300" width="400" /></a></div>
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Make sure you start sewing on the "body" portion of the fabric and then stitch into the sleeve. I like a 5/8" seam, but you can use whatever works for you. You will likely need to pinch the fabric to keep those raw edges from slipping apart.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-VmDEfYz6qDcyDfZ_Y54GFMOA_wnNSCslOeGk0tIeVvXNjmHGOir3jOOCG2xHsrJHAJJ0Baw5GZyQFhKnbUACgoFo-MBTGX8yPisPWxUYEf8qx07Ft5KVW7xX4fvHGoiHP-bwVPNXluA/s1600/tunictutorial+053.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-VmDEfYz6qDcyDfZ_Y54GFMOA_wnNSCslOeGk0tIeVvXNjmHGOir3jOOCG2xHsrJHAJJ0Baw5GZyQFhKnbUACgoFo-MBTGX8yPisPWxUYEf8qx07Ft5KVW7xX4fvHGoiHP-bwVPNXluA/s1600/tunictutorial+053.JPG" height="300" width="400" /></a></div>
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This is one of the tricks I like to use when sewing long seams without pins. I will pull the fabric taut very gently, which keeps the edges from sliding much. Be very careful not to work against the machine by pulling too hard! That's a good way to break a needle.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv8FF2taBB5Yj67u_IdWbjoya4tz2ex2f-XrCG6KcD9OK6f0FLSadhjVczweoCC2g5DyJeTi0cu61gFFLLxNMavINhy_d6aWAuRdqh9o0it_z329ib0e0RITORAe86-O1KgRzxVo4d4bs/s1600/tunictutorial+054.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv8FF2taBB5Yj67u_IdWbjoya4tz2ex2f-XrCG6KcD9OK6f0FLSadhjVczweoCC2g5DyJeTi0cu61gFFLLxNMavINhy_d6aWAuRdqh9o0it_z329ib0e0RITORAe86-O1KgRzxVo4d4bs/s1600/tunictutorial+054.JPG" height="400" width="300" /></a></div>
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Okay, one sleeve done! Now we need to match the second one with the first. Here, the first sleeve is laying flat at the left, while I've folded the body fabric lengthwise. This will make it easier for me to line up my sleeves perfectly.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKTT2Dix5HlTz2_-MMILYdcrO2yCEGdmwesgV8tA75duRCZIBmfJv3WJmQBvqkwH131u-QuF1VKMo9H6bictu8Pp0OJ7E1HGBrqrEV_XYRoChWtUO2Y8BYddHnfX56c3YtV_w7eHCq6eM/s1600/tunictutorial+056.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKTT2Dix5HlTz2_-MMILYdcrO2yCEGdmwesgV8tA75duRCZIBmfJv3WJmQBvqkwH131u-QuF1VKMo9H6bictu8Pp0OJ7E1HGBrqrEV_XYRoChWtUO2Y8BYddHnfX56c3YtV_w7eHCq6eM/s1600/tunictutorial+056.JPG" height="300" width="400" /></a></div>
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You can see how I've made sure these sleeve match up. Notice that on both sides, the sleeve is on the OUTSIDE of the body fabric. It's very important to sew them both on the inside or both on the outside - if you do one of each, you will have raw edges on the outside of your tunic at the end!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR4TOR71-jlowGH6RtAftNnjRjxONvWVj8x2OIJ4jM-MB_z1d79bSR16-oo8UAkHVSsBnlXMNZEnxJ0DzE3iYmbBD9mgS_isS1aq7fEJpyMEz2M1SBhjaV6UA1EwtjCGbfOaLiuNckfM8/s1600/tunictutorial+061.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR4TOR71-jlowGH6RtAftNnjRjxONvWVj8x2OIJ4jM-MB_z1d79bSR16-oo8UAkHVSsBnlXMNZEnxJ0DzE3iYmbBD9mgS_isS1aq7fEJpyMEz2M1SBhjaV6UA1EwtjCGbfOaLiuNckfM8/s1600/tunictutorial+061.JPG" height="300" width="400" /></a></div>
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After sewing that second sleeve, we can lay out our tunic again with the newly sewn edges on the outside. All that is left is sewing the long seam on either side that closes both the body and the bottom of the sleeves. The only "tricky" part is the 90 degree angle at the armpit if you're using a sewing machine. You may want to reinforce the stitching in this area as well because it tends to wear quickly.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF1TbHQr5SVjAS11dz3HL7FISBilMwRCVPBY7qG53MOomFJPjtD6rVjoNnLKtnzREU-uqncOk5F8y2PZnKDZl_b_cG0s29nAhInYbodiRVyqIbmvsvGBj1_m-Z60DaGW7IyW9wT79c5ZM/s1600/tunictutorial+063.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF1TbHQr5SVjAS11dz3HL7FISBilMwRCVPBY7qG53MOomFJPjtD6rVjoNnLKtnzREU-uqncOk5F8y2PZnKDZl_b_cG0s29nAhInYbodiRVyqIbmvsvGBj1_m-Z60DaGW7IyW9wT79c5ZM/s1600/tunictutorial+063.JPG" height="300" width="400" /></a></div>
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When you get to the armpit, stitch a full seam-allowance past the corner and stop with the needle DOWN in the fabric.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh19G1DWhAEN48TjQ36DYo4J_C4UIMjIEO-LD0Bobh0CiByHWRYJPvgy_Wl00uNdEp3zHKExhqk2B2ni1OLYiaQ0ERvm72LJx-HZLsdJVjcFUOM7HB_rj0hvAdTFXpyeau_gxdayOdo4ls/s1600/tunictutorial+064.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh19G1DWhAEN48TjQ36DYo4J_C4UIMjIEO-LD0Bobh0CiByHWRYJPvgy_Wl00uNdEp3zHKExhqk2B2ni1OLYiaQ0ERvm72LJx-HZLsdJVjcFUOM7HB_rj0hvAdTFXpyeau_gxdayOdo4ls/s1600/tunictutorial+064.JPG" height="300" width="400" /></a></div>
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Lift the presser foot, turn the fabric 90 degrees so you're ready to sew another straight seam, and lower the foot again. Continue on your way. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbypdoSH3X3ZzKJefT8lvGnLhyG8DCRkGoCsp5MkwQk6Zqg2MfIdmoXtxGS2f2yl2C0aAsFvgOflb74YSU3RHYWd6nTYOAsY0jvqW-OmNeAns-pQLCpEQBqSJR-hPlzkDk_TwdgaRzOvI/s1600/tunictutorial+065.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbypdoSH3X3ZzKJefT8lvGnLhyG8DCRkGoCsp5MkwQk6Zqg2MfIdmoXtxGS2f2yl2C0aAsFvgOflb74YSU3RHYWd6nTYOAsY0jvqW-OmNeAns-pQLCpEQBqSJR-hPlzkDk_TwdgaRzOvI/s1600/tunictutorial+065.JPG" height="300" width="400" /></a></div>
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Double check your work. You can see all my seams are on the outside, which is correct.</div>
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Turning the tunic right-side-out</h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwF2k_uryqRUaVJi7SVHZyKbqLeZQHLC6dp3_tp0mP1vz4kE3UqFPoc2I32wABQ2kQ4k9dBDyQjwPJhC4M3v7eXQrF8QYVLtpBGd_KiW06VxxuDb3jSVyGgYI4RXFr_u-E1fWHSoRDeD4/s1600/tunictutorial+066.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwF2k_uryqRUaVJi7SVHZyKbqLeZQHLC6dp3_tp0mP1vz4kE3UqFPoc2I32wABQ2kQ4k9dBDyQjwPJhC4M3v7eXQrF8QYVLtpBGd_KiW06VxxuDb3jSVyGgYI4RXFr_u-E1fWHSoRDeD4/s1600/tunictutorial+066.JPG" height="300" width="400" /></a></div>
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Okay, now it is time to turn this guy right side out! If you just turn it as it is now, you will probably see what happened above in the armpits. All that fabric on the inside of the seam causes it to pucker funny instead of giving you a tight corner. No problem, just flip it inside out again.</div>
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Clip the corner with your scissors. That means making a single cut to (but not through) the stitching in the corner.</div>
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Turning it out the right way again reveals a much sharper corner.</div>
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Once you are done, it should look like a real tunic. You just need a place for your head.</div>
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Making the neckhole</h3>
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Decide how big you want your neckhole to be. I wanted mine particularly wide, so I checked against an old tunic. You can see that it's about half the width of the tunic, just centered.</div>
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Take one a scrap of fabric and wrap it around the top of the tunic. It should be larger than the neckhole you want. It doesn't need to be beautiful, because it will be turned inside eventually.</div>
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Cut out your neckhole through both the scrap fabric and the tunic fabric, just a tiny bit smaller than you want the final neckhole to be. You can see I've cut fairly straight across the back, but a v in the front.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPMLJlBEccm7JGY-9oWMjkzQKBdWwHfhXPagT5AqUJIBjtRFWPZKOtjCLZEb0nKcrJrB_KO2rK4-MZYnJ13wZftYQhPzSB2ZwvQ7uIrfvrVdgGzT9rwS4k5J-m20z2N3-kBmr6qmnZ0fc/s1600/tunictutorial+079.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPMLJlBEccm7JGY-9oWMjkzQKBdWwHfhXPagT5AqUJIBjtRFWPZKOtjCLZEb0nKcrJrB_KO2rK4-MZYnJ13wZftYQhPzSB2ZwvQ7uIrfvrVdgGzT9rwS4k5J-m20z2N3-kBmr6qmnZ0fc/s1600/tunictutorial+079.JPG" height="300" width="400" /></a></div>
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Sew close to that cut edge. If you're using a sewing machine, you'll want to wrap the neckhole around the arm of the machine as shown above. You're just sewing a big circle, so you'll eventually come back to where you started.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioOcfaO_nq-IRfSnurPJrfZCuaj7icKmGhLj0CxUfmrKtiPN9MY9kZ5W10S1C2_Ghw2cZnzl_FaHHOjVi4HOrOPmwEWb2nqNnpKDc0or0XGpA0DuNzy220SHVvm1qTAqS9JbpjJjGHFto/s1600/tunictutorial+081.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioOcfaO_nq-IRfSnurPJrfZCuaj7icKmGhLj0CxUfmrKtiPN9MY9kZ5W10S1C2_Ghw2cZnzl_FaHHOjVi4HOrOPmwEWb2nqNnpKDc0or0XGpA0DuNzy220SHVvm1qTAqS9JbpjJjGHFto/s1600/tunictutorial+081.JPG" height="300" width="400" /></a></div>
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Sewing finished. You'll notice I made a little mistake at the right side and ended up cutting the scrap fabric to make sure it lays flat. Don'y worry, it won't be visible on the front.</div>
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Start turning the scrap fabric inside...</div>
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Until you have your final neckhole with the scrap no longer visible.</div>
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Sew right along where the two piece of fabric meet. You can see the neat seam it will make.</div>
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Trim off the excess scrap fabric on the inside.</div>
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Hemming the edges</h3>
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You now have a wearable tunic! But we're not quite done yet. Those sleeves are a bit long, and we don't want the raw edges to ravel, so it's time to hem.</div>
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If you need to shorten your sleeves, cut off the excess fabric. I like to leave mine rather long, so I'm just trimming a little.</div>
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Now fold the edge down once, then a second time. It will make a nice folded edge on both the top and the inside.</div>
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Sew close to the outer folded edge. Since we aren't using pins or an iron, you'll need to keep turning the hem under as you sew. I do so by stopping with the needle down, gently pulling the fabric taut, and folding it under once....</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRA1Y-aihv8xNN_S0Ykk69K6DVoEAw-pJ5dgvA8boXQDlvUkS99o_Qe6lHj4Y7hqFvLFQ6JLbbD8SRfPkU4YtIA_XPbsJFHhdXb5trnE98z4pLCDcLApnD83RMI_NrXveqy2cPhcQoWQ8/s1600/tunictutorial+102.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRA1Y-aihv8xNN_S0Ykk69K6DVoEAw-pJ5dgvA8boXQDlvUkS99o_Qe6lHj4Y7hqFvLFQ6JLbbD8SRfPkU4YtIA_XPbsJFHhdXb5trnE98z4pLCDcLApnD83RMI_NrXveqy2cPhcQoWQ8/s1600/tunictutorial+102.JPG" height="300" width="400" /></a></div>
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...then under again. Continue for both sleeves and the bottom of the tunic.</div>
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And there you go - one finished tunic! Once you've mastered the basics, there's a whole world of embellishments, patterns, and techniques to explore. That is a post for another time, but don't be afraid to experiment on your own.</div>
<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com2tag:blogger.com,1999:blog-5730734253386358485.post-12805104569431503042014-05-29T07:30:00.000-05:002014-05-29T09:07:00.107-05:00Nationally Certified Marshal Test - Study GuideOver the years, it's become clear that we need more experts on the Book of War, weapons checking, and heralding to help Belegarth run smoothly at events. To obtain that, Sir Par, currently president of Belegarth, created an exam that Belegrim can take to prove their skills and become certified.<br />
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The basics of what the exam is, who has passed, and who can administer it can be seen here: <a href="http://geddon.org/Nationally_Certified_Marshals">http://geddon.org/Nationally_Certified_Marshals</a><br />
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The next chance for people to take the test will be at Armageddon this year, which is why I've taken the time to create some study materials for any readers who want to give it a shot. They are online flash cards which cover the Book of War that you can modify, print, and share. There's even a smartphone app for it.<br />
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Even if you aren't planning to take the exam just yet, these cards are also great for just learning the rules you may be a little fuzzy on. If you want to contribute by adding cards or other materials, please message me - I'd love to add to the list!<br />
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Study Materials</h3>
<a href="http://geddon.org/Book_of_war">Latest Book of War</a><br />
<a href="http://www.cram.com/flashcards/book-of-war-all-d-may-2014-4763279">Flash Cards for entire Book of War</a><br />
<a href="http://www.cram.com/flashcards/book-of-war-may-2014-4760478">Flash Cards for the core rules</a><br />
<a href="http://www.cram.com/flashcards/book-of-war-weapons-checking-may-2014-4761605">Flash Cards for weapons check rules</a><br />
<a href="http://www.cram.com/flashcards/book-of-war-garb-may-2014-4761607">Flash Cards for garb rules</a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-YWM2OUnvAHo7EBW25O8lVXNO84M1RwWlgSybdBFscTVivFo_lgZdjArevLvACPWIhBCs6aaChC4GeB6BNSpo8vKQENkw1GicEgguIgzz_hdER2S2577IvZZacWDkOFeIe2Z8lyv0Mmo/s1600/unclesammedieval-flat.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-YWM2OUnvAHo7EBW25O8lVXNO84M1RwWlgSybdBFscTVivFo_lgZdjArevLvACPWIhBCs6aaChC4GeB6BNSpo8vKQENkw1GicEgguIgzz_hdER2S2577IvZZacWDkOFeIe2Z8lyv0Mmo/s1600/unclesammedieval-flat.png" width="501" /></a></div>
<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-29380031986388992812014-05-28T01:00:00.000-05:002014-05-27T16:48:41.246-05:00Sewing for Belegrim: How to Applique<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg35OYCQ1_KwGDNz-J_9Wca9Vdgu4qtZ0gEM9Nr6YS6krsgBzdQSCLAhcKHQ7IQb4FEwLZkzBZLz6nZ5EcwCLYnC2qGkZs23j3Yyqlz6BxsnbNAb8WD2usthH60OUStr9655MJXPiO7ERM/s1600/appliquebanner.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg35OYCQ1_KwGDNz-J_9Wca9Vdgu4qtZ0gEM9Nr6YS6krsgBzdQSCLAhcKHQ7IQb4FEwLZkzBZLz6nZ5EcwCLYnC2qGkZs23j3Yyqlz6BxsnbNAb8WD2usthH60OUStr9655MJXPiO7ERM/s1600/appliquebanner.jpg" height="223" width="400" /></a></div>
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Short of owning an embroidery machine, applique is one of the easiest ways to add more professional-looking interest to any part of your kit. If you don't know anything about it, it's the process of tacking down an attractive design made of fabric to other fabric to create intricate and beautiful things.</div>
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The master of applique in Belegarth right now is definitely Ellie Apland (who also supplies many wonderful pictures for this blog) of <a href="https://www.facebook.com/pages/Lady-Armstrong-Designs/266921383370663">Lady Armstrong Designs</a>. If you've never seen it, this is an example her work:<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg27MjHIlzXFDHnAiB7MWxcM3Rl6HkQce7DzD-iYsnaPJNIKRz9NsieM5zmxWDkUd0fe6kSemsncsGjQMHriQo-8WOUD9qODNPtt-Xp5SxvP-18eVpKGv_kODOxfTwzqF5TwerSKxb6r-M/s1600/1521258_623776864351778_1762203007_n.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg27MjHIlzXFDHnAiB7MWxcM3Rl6HkQce7DzD-iYsnaPJNIKRz9NsieM5zmxWDkUd0fe6kSemsncsGjQMHriQo-8WOUD9qODNPtt-Xp5SxvP-18eVpKGv_kODOxfTwzqF5TwerSKxb6r-M/s1600/1521258_623776864351778_1762203007_n.jpg" height="400" width="266" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Lotus Tree Tunic for Sit Peter the Quick. Photo © Lady Armstrong Designs.</td></tr>
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This short tutorial doesn't cover that level of sophistication, so I highly recommend commissioning her if you're looking for truly impressive garb. We're just going to be applying a bit of heraldry to a squire's tabard.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnTsrkky4Us99y4JnOvtJ1aRMDg7sVWU5RtrPEHvlZ7wei2AC57wE9sc2Fst3nJuOTeX3-XufNLxpvKEooajRzioQPYP_TKXGOQoMOXSQN3XTb0VsMBBl9D3Qn-Dzyzooq25KrzHeebYg/s1600/belandflood+030.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnTsrkky4Us99y4JnOvtJ1aRMDg7sVWU5RtrPEHvlZ7wei2AC57wE9sc2Fst3nJuOTeX3-XufNLxpvKEooajRzioQPYP_TKXGOQoMOXSQN3XTb0VsMBBl9D3Qn-Dzyzooq25KrzHeebYg/s1600/belandflood+030.JPG" height="400" width="300" /></a></div>
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First off, get the piece you want to applique ready. Thin, non-slippery fabrics like cotton are great for this. In this case, we've done a little quilting to make Sir Torrence's heraldry (author of <a href="http://linefighting.blogspot.com/">A Knight's View</a>), and just turned the corners of the crest under to make sure it is the exact size we want. This will also make it easier to avoid stray threads during the applique process.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVnfdwyaYjt4NO-AsF3LkLWQP3oRjYJAm6dVFp9M9BApFD47Fpfj_5TqvWNzFRFD8PF8KxgTGXGY4RkRdlkOsPUB1pHuLTS-q9pL2Qc_VrobEKOOAnNPZJZUmShrjW9CU3DeRcayAE7Io/s1600/belandflood+031.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVnfdwyaYjt4NO-AsF3LkLWQP3oRjYJAm6dVFp9M9BApFD47Fpfj_5TqvWNzFRFD8PF8KxgTGXGY4RkRdlkOsPUB1pHuLTS-q9pL2Qc_VrobEKOOAnNPZJZUmShrjW9CU3DeRcayAE7Io/s1600/belandflood+031.JPG" height="300" width="400" /></a></div>
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This isn't completely necessary, but double-sided fusible web like Steam-A-Seam makes applique much easier. It will stiffen the fabric you are appliqueing and help tack it down, so there's less room for air bubbles or slippage.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6CDt3R5oqJz0sv3UMfCkLsP5cxK8kugM1Wd_13w2efwYEhhMuHJ2dlcyfsnZsMS6gQYqyRnh0xvnDKJ2gRXkPUyXovUfQsMzdZOXpJRW4KM6GjOJz3lwgUYkq1-_DudMqKK9gZGX-Clc/s1600/belandflood+032.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6CDt3R5oqJz0sv3UMfCkLsP5cxK8kugM1Wd_13w2efwYEhhMuHJ2dlcyfsnZsMS6gQYqyRnh0xvnDKJ2gRXkPUyXovUfQsMzdZOXpJRW4KM6GjOJz3lwgUYkq1-_DudMqKK9gZGX-Clc/s1600/belandflood+032.JPG" height="400" width="300" /></a></div>
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Trace and cut the fusible web, making it just slightly smaller than whatever you're appliqueing. You want to be sure the sticky web doesn't bleed out onto your iron later.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitaC1WEmnxW1ADMyFkLLZVtUwVsIIDOiPKUyustOd-GO3jpBh3vG441dmVglEg2SJJzqSueS00HEQPfo2cmHwAPPotYDINPEF6jS19JDbi2LnrZWMTDpr8Wltwc347f7CwIgQHFwnb3Ws/s1600/belandflood+033.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitaC1WEmnxW1ADMyFkLLZVtUwVsIIDOiPKUyustOd-GO3jpBh3vG441dmVglEg2SJJzqSueS00HEQPfo2cmHwAPPotYDINPEF6jS19JDbi2LnrZWMTDpr8Wltwc347f7CwIgQHFwnb3Ws/s1600/belandflood+033.JPG" height="300" width="400" /></a></div>
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We'll be applying the web to the back side of the crest. Peel off one of the protective paper layers...</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzxKdY9-GsilTv-sm9mKJJ0GtXkdByjnyEDQG3zE_2Oy2yGI7u2uWdZ0EzMJyxbqZ-W2N01ohSlGe_0fTZozuSxUNPV1gJDmXyoh27MqNaHzp36VuzM3ZmeN_-q6meK7UHHDCVjH43IrA/s1600/belandflood+035.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzxKdY9-GsilTv-sm9mKJJ0GtXkdByjnyEDQG3zE_2Oy2yGI7u2uWdZ0EzMJyxbqZ-W2N01ohSlGe_0fTZozuSxUNPV1gJDmXyoh27MqNaHzp36VuzM3ZmeN_-q6meK7UHHDCVjH43IrA/s1600/belandflood+035.JPG" height="300" width="400" /></a></div>
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And iron the webbing in place, sticky side down, per the package instructions. Make sure everything is as flat and neat as possible.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6f2j2pToy_C4zuFSpW4m5vTzPNQ0M01Sq3HLXofa3hjjnnZTALsdh6vg5jjBUAixJLivc3tEQKQd5Ce-geBhbd11DY1NQFYd3rvgEUiSh0jsadC1cbl-GJ4ONz07jCBjSc5r7V7yypFc/s1600/belandflood+037.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6f2j2pToy_C4zuFSpW4m5vTzPNQ0M01Sq3HLXofa3hjjnnZTALsdh6vg5jjBUAixJLivc3tEQKQd5Ce-geBhbd11DY1NQFYd3rvgEUiSh0jsadC1cbl-GJ4ONz07jCBjSc5r7V7yypFc/s1600/belandflood+037.JPG" height="300" width="400" /></a></div>
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Flip your applique piece over, remove the other protective paper from the sticky web, and place it where you'd like it to be tacked down. Iron per the package instructions - it should be attached fairly firmly by the time you're done.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghbr8jv5a8i84kdMWfxQYqSEiHSPmu4pAhk1xiiYHgAzNDQeRQ0JnC2Yx7Vu94VJQFfUq3FPHgiatX1DoR2gJV5Y_xpv5vAYAGsGOcdsWmcHMFpvZkSEsO84za_hMv-2f6iwyrs-UkSLM/s1600/belandflood+038.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghbr8jv5a8i84kdMWfxQYqSEiHSPmu4pAhk1xiiYHgAzNDQeRQ0JnC2Yx7Vu94VJQFfUq3FPHgiatX1DoR2gJV5Y_xpv5vAYAGsGOcdsWmcHMFpvZkSEsO84za_hMv-2f6iwyrs-UkSLM/s1600/belandflood+038.JPG" height="300" width="400" /></a></div>
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Even though the web should keep the crest in place, I will often add a few pins just to be safe, especially if there are corners that didn't fuse well.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ00IyILsB5MSoWm7azjhYXfcotbq9Qauke3pXUaBo1-xWpkCp-pcJ5XboXDFD9ZJgqYNZJkJsY8jtYibPhIzlFBRJcIUtidB7fMPO8r2SVjXpe50aHzfbJJo0RUO69VRG5Cvus-q8xbs/s1600/belandflood+040.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ00IyILsB5MSoWm7azjhYXfcotbq9Qauke3pXUaBo1-xWpkCp-pcJ5XboXDFD9ZJgqYNZJkJsY8jtYibPhIzlFBRJcIUtidB7fMPO8r2SVjXpe50aHzfbJJo0RUO69VRG5Cvus-q8xbs/s1600/belandflood+040.JPG" height="300" width="400" /></a></div>
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Now, just sew around the edges and you're done! A "satin stitch" is the most traditional method to finishing applique, but you can use almost anything depending on the look you're going for. My machine doesn't have a good satin stitch, so I just tightened up my zig-zag stitch until it looked about right. It isn't as perfect as it would be if my machine was designed for this, but that's hard to tell out on the field.</div>
<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com2tag:blogger.com,1999:blog-5730734253386358485.post-37927001302420262542014-05-26T01:00:00.000-05:002014-05-26T01:00:06.940-05:00Roleplaying in Belegarth<i>The following article is my personal opinion about roleplaying. It is not intended to attack any persons or groups currently in Belegarth who enjoy the practice.</i><br />
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The eternal struggle of "LARP vs. Sport" comes down to one thing for many people: roleplaying. In sports, you don't pretend to be someone else. If you've been around Belegarth for any length of time, you know that it has its share of roleplayers among its fighters, and there are just as many who'd happily see it gone from the field.<br />
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<tr><td class="tr-caption" style="text-align: center;">Our multicolored monsters are the easiest roleplayers to spot. Photo © Ellie Apland.</td></tr>
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I admit, I'm mostly on the side of stick jocks when it comes to roleplaying. I'd like to see Belegarth more accessible to the general public, and I think that kind of pretending gets in the way. No matter how many times we say "well, we don't have magic and actually hit each other instead of rolling dice", you're going to be hard pressed to prove this is a serious sport to someone if you're dressed like a ninja but can barely swing a sword. I think there are already plenty of LARPs for the hardcore geeks who care more about characterization than fighting. I'd like to see one for the geek-jocks and the person who likes 300 or the battles in the Lord of the Rings but would never consider themselves a "hardcore" geek.<br />
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That said, I can't completely disregard what roleplaying brings to Belegarth, especially off the field. When someone fits their character really well, it's incredibly entertaining to be around them and listen to their lore. One of my fondest memories from an event was when someone playing a monster (a gnoll, I think) wandered into our camp and told tales of his race's creation in exchange for the warmth of our fire. He was a brilliant storyteller. Even more interesting, he didn't wear anything too over the top to show his monstrous nature - just a simple collar and torn clothing. It was understated enough to feel like he wasn't really playing at being some magical creature, and I think that's what makes all the difference.<br />
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That's really where the line is for me between "this is pretty fun" and "ugh, roleplayers". If you play a character that is basically yourself with a couple exaggerations, it can be incredibly entertaining for everyone, without becoming a ridiculous sideshow. Good actors and brilliant costumers can pull off something more elaborate, but let's face it, most of us aren't that. If you're going to choose a race or persona, make sure it fits you, and more importantly your fighting skill, well. With monsters, that often isn't too hard, but when it comes to races like elves, there are only a few who can do it without looking absurd. The more of your true personality that your Belegarth persona reflects, the easier it is for people to suspend their disbelief, and the less silly you look.<br />
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For my part, that's why I enjoy our great roleplayers, but I don't do it myself. I don't have the personality to cut it as a monster, nor the presence to pull off any of my favorite types of characters. I would rather just be myself than make the poor roleplayer problem worse.<br />
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So I think the overall message is this: if you've got a good character going, enjoy it and share it. If you struggle with it, don't force it. If you want to be a badass ninja, learn to become one on the field first. Not only will you get more respect from other Belegrim, but you'll suddenly become someone who draws people to Belegarth instead of writing it off as kid's stuff. Personally, I'd rather see a handful of great roleplayers on the field surrounded by dozens of generic fighters, than scores of Belegrim with mediocre characterization and awful fighting.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com2tag:blogger.com,1999:blog-5730734253386358485.post-15857426405086230862014-05-23T01:00:00.000-05:002014-05-23T01:00:05.986-05:00Fight to the last manIt happens all too often - your team is overrun by the enemy causing you to flee the chaotic scene of slaughter. When you turn around to regroup and face your attackers you realize, too late, that there is no one left to aid you. It is just you against the world. What do you do?<br />
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For some, they simply cut their losses, calling themselves dead or pushing for a quick mercy killing. They give up in the face of uneven combat and resign themselves to their fate. They would rather die quickly and start over again than drag out the inevitable.<br />
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Others might try to game the system as best they can, demanding honor battles left and right to even the odds. If they are skilled one-on-one, the fight will drag on as they churn their way through the enemy on more level ground. It is a slow process, but it gives them the best chance to win the day.<br />
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There is a third type of fighter, though, and they are unabashedly my favorite. As a spectator, Belegarth is entertainment, and nothing is quite as entertaining as watching a lone fighter make a final stand against impossible odds. They will fight tooth and nail to survive as they are being overwhelmed from every angle, becoming a viscous whirlwind of foam and death. On rare occasion, they might even defeat the opposing team through a combination of skill, speed, and a huge helping of luck.
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSpiKgpUsWHfOPieLcGwyFDdtXUl44P2VmiogUDzegJGAud2enD3kuPGmMvVb80HcJe7vAkOpIrQ6ZV-P23MecPjKjHquJxSUnYwOwL0w0pgAwHinoAQrWVQ28oeh0dUXp9OkjLmOysbw/s1600/kri-lastman.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSpiKgpUsWHfOPieLcGwyFDdtXUl44P2VmiogUDzegJGAud2enD3kuPGmMvVb80HcJe7vAkOpIrQ6ZV-P23MecPjKjHquJxSUnYwOwL0w0pgAwHinoAQrWVQ28oeh0dUXp9OkjLmOysbw/s1600/kri-lastman.jpg" height="312" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">He wasn't quite that lucky. </td></tr>
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This is one of the reasons I've always loved watching my husband, Matthias, fight, even though I <a href="http://fightershadow.blogspot.com/2014/04/how-to-pick-up-belegarth-girl.html">make fun of him</a> quite a bit, too. In all my years, even though I've never known him to game the system for a victory, I've never seen him give up in the face of an overwhelming enemy either. If he's the last one standing, you can bet he'll face you down and fight you with all he has. He may not win the battle, but he'll have a blast tackling the challenge.
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My favorite example of this was at a little event not too long ago. Matthias had picked up a bow during a bridge battle, and when his team fell on the bridge he found himself alone, surrounded by enemy archers. It would have been easy to give up at that point (he honestly had no chance of winning) but instead he dropped his bow, drew his sidearm, and started to run. It may have been a while since he had taken off like that, but he still knew how to turn it up to overdrive when he had to. Dodging arrows every few yards, he tore across the field, trying to gain enough space to formulate some sort of attack plan.
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It was then the enemy realized he wasn't an archer anymore because he dropped his bow. "We can grapple him!" one of them shouted as he rushed to tackle Matthias to the ground. But the sprinter was determined not to go down that easy and sidestepped the charge, killing his attacker with a firm strike to the back. Unfortunately, that momentary distraction gave one of the archers a chance to peg him in the leg, putting an end to his running.<br />
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Do you think that stopped him? Not a chance. Even stuck on his knees, he continued to dodge arrows. It took more effort now, violent lunges and drastic bends, but he refused to just let them kill him from a distance. It was only when the other melee fighters finally caught up that he fell, unable to avoid the arrows and their blades at the same time.<br />
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Obviously, the battle was an memorable, exciting, and even hilarious display of tenacity. Matthias choosing to give his all in those last moments not only provided entertainment for me, but many others who happened to see it as well. Even some of the opposing team came up to him after the fight, impressed by his arrow-dodging skills, and shared a laugh.<br />
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It's those moments that make me love Belegarth. The unexpected warrior bursting forth brilliantly in a series of otherwise unremarkable battles. So thank you to all who put yourselves out there to overcome adversity in impressive and amusing ways. You are the reason people like me keep coming back to Belegarth. May your numerous exploits spawn many a war story worth telling.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-11883173695426466572014-05-21T08:21:00.000-05:002014-05-21T08:21:51.936-05:00Sewing for Belegrim: Double-Sided Tabards<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_bFA9oaN-8KUz8a_saAqdmjLSy0obtet_cT9sJQOnMuOAxf4n-Pwa4ZqR3Wn2jiBKZglpu7y5jMdBJAXALm6-KeJ3hmoiZHKvISgBlZ1j5Q0PAS84UVJYwsgM1fwmI3pcCGCqxAwlYOY/s1600/tabardbanner.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_bFA9oaN-8KUz8a_saAqdmjLSy0obtet_cT9sJQOnMuOAxf4n-Pwa4ZqR3Wn2jiBKZglpu7y5jMdBJAXALm6-KeJ3hmoiZHKvISgBlZ1j5Q0PAS84UVJYwsgM1fwmI3pcCGCqxAwlYOY/s1600/tabardbanner.jpg" height="237" width="400" /></a></div>
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Probably the most versatile and useful piece of garb I know of, the double-sided tabard is something always in my bag. It serves as emergency garb for newbies - just add a belt - and means I will always have marshal yellow on me. Everybody should own one.</div>
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That's all good, you think, but I hate <a href="http://fightershadow.blogspot.com/2014/05/sewing-for-belegrim-basic-bias-tape.html">working with bias tape</a> on regular tabards and don't want to deal with that weird curve around the neck. Making one will take forever.</div>
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Not so! Here's a quick way to get a clean neckline with minimal effort. It looks great and means you'll only have to bias tape the straight outer edges, not the curvy neckline. The example uses a keyhole neckline, one that looks complicated but becomes simple with this method.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU-nuyuM2OOtI2jJYeRb_AcfjXRMKi4AHUxWu6r2Xcp5BwOL7UaQ3xCFhc8t8P4Qtqtzd1wvYIwZxV4w7ajvOY8a-smGScJ_xSeHlSuResL-2oDZ9vug6n__HWgtFTCeGhaigV5BwiXw8/s1600/kriwi+018.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU-nuyuM2OOtI2jJYeRb_AcfjXRMKi4AHUxWu6r2Xcp5BwOL7UaQ3xCFhc8t8P4Qtqtzd1wvYIwZxV4w7ajvOY8a-smGScJ_xSeHlSuResL-2oDZ9vug6n__HWgtFTCeGhaigV5BwiXw8/s1600/kriwi+018.JPG" height="300" width="400" /></a></div>
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First, figure out the shape and length you'd like your tabard to be. We happened to have an old one that fit quite well, so we decided to trace it onto our duck cloth. The size you cut will be the actual size of the tabard. There are NO seam allowances with this method.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_du6nSaiSZtCDoNHED1qXgko7KbWwiyGfDqDhzZfp7588lk_Su_7hua54LNOHoGWRD9zj8O_UrUHqe75SwZ7uaGAgc7lW5_tETQ1hWwzKHwVxV0iFet0M8iqC0wZxs0C5FCrkGiiqgpk/s1600/kriwi+019.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_du6nSaiSZtCDoNHED1qXgko7KbWwiyGfDqDhzZfp7588lk_Su_7hua54LNOHoGWRD9zj8O_UrUHqe75SwZ7uaGAgc7lW5_tETQ1hWwzKHwVxV0iFet0M8iqC0wZxs0C5FCrkGiiqgpk/s1600/kriwi+019.JPG" height="300" width="400" /></a></div>
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Cut out one layer of fabric along your lines. We each layer separately to make the lines more accurate.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFYs-msWraJxSJTMJu0KioSBzIFBC2E0DugMw2sp-e3_4PwUnAM6C7_9wlRUSI3V9fEo65Z-guwGYMI30ouLaRvowOknoTW578w789r3y02ckCQ6Pr4xHrq3y6WCiVhu279-FVCDBWI0w/s1600/kriwi+021.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFYs-msWraJxSJTMJu0KioSBzIFBC2E0DugMw2sp-e3_4PwUnAM6C7_9wlRUSI3V9fEo65Z-guwGYMI30ouLaRvowOknoTW578w789r3y02ckCQ6Pr4xHrq3y6WCiVhu279-FVCDBWI0w/s1600/kriwi+021.JPG" height="300" width="400" /></a></div>
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Pin down the cut tabard to the other fabric, being sure to line up the fold, and cut the second layer.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOMh-AuDlQWBBXfxUN727hxc0X3ktZilbpjNwqVBXCTfmA2JEihtkDAABAyg05aVlYQYVxuc32OUF16DjBLNx8WMa7VUtJMAeFgCYKZiamKXY9zkORgxGDaNBO9vonTFqH9dqp-qEy97c/s1600/kriwi+024.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOMh-AuDlQWBBXfxUN727hxc0X3ktZilbpjNwqVBXCTfmA2JEihtkDAABAyg05aVlYQYVxuc32OUF16DjBLNx8WMa7VUtJMAeFgCYKZiamKXY9zkORgxGDaNBO9vonTFqH9dqp-qEy97c/s1600/kriwi+024.JPG" height="300" width="400" /></a></div>
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If your pattern has shoulders to sew, do so with each type of fabric before this next step. If you don't care about a tapered shoulder, just use the natural fold in the fabric to make the process easier.</div>
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Now it's time to draw your neckline on the "wrong" side of your fabric. Like when we were drawing the tabard, there is no seam allowance, so make it true to size. Be sure you draw both the front and back.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_F11fcJTdzQxzHU9YyLqq9JF1hrrDVcVOPDCvM3G_b5LXhgSxGr1px7B4cqvkO8D0hJhKhUim2zo9gsFoOeHA9opmXdxXaBsATxdbcCsa5o4PUQxCD8LzFRUj5ynFt3L_Mgr_8v_mBxc/s1600/kriwi+027.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_F11fcJTdzQxzHU9YyLqq9JF1hrrDVcVOPDCvM3G_b5LXhgSxGr1px7B4cqvkO8D0hJhKhUim2zo9gsFoOeHA9opmXdxXaBsATxdbcCsa5o4PUQxCD8LzFRUj5ynFt3L_Mgr_8v_mBxc/s1600/kriwi+027.JPG" height="400" width="300" /></a></div>
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Layer the two fabrics together and pin in place around the neckline you drew. If you have any seams, such as for the shoulders, make sure you're putting right sides together as shown above.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit3ntjqH2xaloJ_C7iyoiy_1SuZa6uI4PaEJSXmFg7l2Zx7XuVC52n-Xl2d6sMlaGKzosAItTi4hEy2PUSqJFTSjZbod3odEWfi7WAHTF4PK0OQ6AR0MhkPJARtehxlinq5QqCCNwhA5w/s1600/kriwi+029.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit3ntjqH2xaloJ_C7iyoiy_1SuZa6uI4PaEJSXmFg7l2Zx7XuVC52n-Xl2d6sMlaGKzosAItTi4hEy2PUSqJFTSjZbod3odEWfi7WAHTF4PK0OQ6AR0MhkPJARtehxlinq5QqCCNwhA5w/s1600/kriwi+029.JPG" height="300" width="400" /></a></div>
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Sew along the line you drew, following the entire neckline. In the picture above, we've already begin cutting back the neckhole a little - normally it would be solid white.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikvMU40L_RyrOJcGRfGngoHjPHjan48Qwky8N1iq32LWrR5sZnaSB-nX9ZTYs559-fxAcFylaJOdDSaO5i6Lmy4M7WRrvnmX-QQG4ySNupAsbD1boYPW4ifIy3WJou5nDDa9L_ZZEy4Lc/s1600/kriwi+030.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikvMU40L_RyrOJcGRfGngoHjPHjan48Qwky8N1iq32LWrR5sZnaSB-nX9ZTYs559-fxAcFylaJOdDSaO5i6Lmy4M7WRrvnmX-QQG4ySNupAsbD1boYPW4ifIy3WJou5nDDa9L_ZZEy4Lc/s1600/kriwi+030.JPG" height="300" width="400" /></a></div>
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Cut out your neckhole close to the seam. As you can see here, our front and back of the neckline are very different, but they're connected by a continuous seam. You'll also want to trim any particularly long loose threads.</div>
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If you have any corners in your neckline, be sure to clip them. Basically, cut in close to the corners (be careful not to cut the stitching) so you can turn it inside out more easily. If you need more help, <a href="http://www.makeit-loveit.com/2010/08/sewing-tips-clipping-corners-and-curves.html">here's a guide with photos</a>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuhlVifTOxDLtZsEN-CFxqZo0qMZdfjCe1YPeJ08KRw-M-3VF7XjPbVmQqnw2WqoVbuN93A9E-DFSQZgcN7OHzlMaQswVW90q8gxJgkD8jVLgdRaYMAH60Ic0KdtpvuuM74bwoDGLufv0/s1600/kriwi+031.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuhlVifTOxDLtZsEN-CFxqZo0qMZdfjCe1YPeJ08KRw-M-3VF7XjPbVmQqnw2WqoVbuN93A9E-DFSQZgcN7OHzlMaQswVW90q8gxJgkD8jVLgdRaYMAH60Ic0KdtpvuuM74bwoDGLufv0/s1600/kriwi+031.JPG" height="300" width="400" /></a></div>
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Pull one layer of fabric through the neckhole. This is how we're going to get the nice clean edges on the outside.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnXSX9R5k2CCQIhYSqXolTMQbevLbi-l69AGSXZzSMBPM-E_QeDMbKv3PjI6KlosOJmO_U41XRF56h8O8NAEPXJL629y5alotriWdNly0lhLGaS7gGB9QKrYkkCDrw8HFn8BO-Gg2m4eo/s1600/kriwi+033.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnXSX9R5k2CCQIhYSqXolTMQbevLbi-l69AGSXZzSMBPM-E_QeDMbKv3PjI6KlosOJmO_U41XRF56h8O8NAEPXJL629y5alotriWdNly0lhLGaS7gGB9QKrYkkCDrw8HFn8BO-Gg2m4eo/s1600/kriwi+033.JPG" height="300" width="400" /></a></div>
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Take your time to push out any corners you have, creating a clean neckline as shown above. Once you are happy with it, you can press the seams.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjttjFjxyE0MhktYhpGY36WCAPcS7Pll0nqgbAZyiGzIxFBjiGrOE3JmCGoavKEnuxYcs4UOX3VOIowSNhFoYePZVS6KyPTtYDyAqWi6440jXTgstChnRhaqKMSBJ8x_02J79edsOACkM/s1600/kriwi+034.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjttjFjxyE0MhktYhpGY36WCAPcS7Pll0nqgbAZyiGzIxFBjiGrOE3JmCGoavKEnuxYcs4UOX3VOIowSNhFoYePZVS6KyPTtYDyAqWi6440jXTgstChnRhaqKMSBJ8x_02J79edsOACkM/s1600/kriwi+034.JPG" height="300" width="400" /></a></div>
Check the other side as well. Now all you need to do is add a quick <a href="http://fightershadow.blogspot.com/2014/05/sewing-for-belegrim-basic-bias-tape.html">line of bias tape</a> around the edge and you're done!<br />
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It doesn't fit! What now?</h3>
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Don't fret if you find your neckhole is too small on your first attempt. Just flip the tabard so the side with the stitching is out again, and sew a bigger neckhole outside the first. You can even just cut out the first line of stitching, no seam ripping required.</div>
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<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-7180937679442347432014-05-21T01:00:00.000-05:002014-05-21T01:00:05.855-05:00Anatomy of a non-modular passing arrowArrows can be immensely dangerous if they are not built properly. Unfortunately, they are also one of the most complicated weapons to make for the first time. You'll probably want to get someone to teach you the first time you do it, or at least <a href="http://geddon.org/Constructing_Arrows">follow a tutorial</a>.<br />
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I've make this handy graphic as a quick guide to show the most important rules you'll need to know if you are making basic arrows. It also gives you an inside view of the construction, so you have a better idea of what those layers of foam protecting you from the shaft really look like.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigWezNvy8CHOrvEp4bI87FaMDqvVC3TGqgYWJrMWcwFN_g5z7zi8NqxO7hHfWOKKqUsgGrFDcn4KwQClZ9z8hIaxpUzUGSktGCa71reeKrs3C5GrVLcuS9tG5CJW86183XhfCkmNt15xk/s1600/Arrowinfographic-adjusted.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigWezNvy8CHOrvEp4bI87FaMDqvVC3TGqgYWJrMWcwFN_g5z7zi8NqxO7hHfWOKKqUsgGrFDcn4KwQClZ9z8hIaxpUzUGSktGCa71reeKrs3C5GrVLcuS9tG5CJW86183XhfCkmNt15xk/s1600/Arrowinfographic-adjusted.jpg" width="500" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Click image to see full size</td></tr>
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Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com1tag:blogger.com,1999:blog-5730734253386358485.post-84684596996832333592014-05-19T06:43:00.001-05:002014-05-19T06:43:11.695-05:00Sewing for Belegrim: Basic Bias Tape Techniques<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3VqqVAfkmdP3Yy3Z4O6decLTQu6C3JK33CEIlIOiUa2sb5O3V1ERUMJlYUzyylbV9FOwp2faBgvjwA_4G6AFoY0BO83cOUoNhV-ylH_GsCCEHdIY_8Bt2uB8AP74TJqlfBlS3BS2DTyA/s1600/biasbanner.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3VqqVAfkmdP3Yy3Z4O6decLTQu6C3JK33CEIlIOiUa2sb5O3V1ERUMJlYUzyylbV9FOwp2faBgvjwA_4G6AFoY0BO83cOUoNhV-ylH_GsCCEHdIY_8Bt2uB8AP74TJqlfBlS3BS2DTyA/s1600/biasbanner.jpg" height="268" width="400" /></a></div>
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One of the most basic things you can do to make your garb look better in Belegarth is bind it with bias tape. It's an easy way to create color combos and finish raw edges without turning them under. You can even make it match your colors perfectly by making it from left over fabric instead of buying it.</div>
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Although the basic concept of "wrap and sew" is very simple, many Belegrim don't know enough about bias tape to make sharp corners or finish their piece without having an unfinished bit of bias tape at the end. To make your bias tape experiences a little better, here are a couple of the most important techniques you'll need for a clean, polished look.<br /></div>
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Choosing the right bias tape</h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHGGapk2IV2esxgwhCzY8N4p0adSA_Ay7Geh8ZTXc5XDCQzYm22pxipin4r-BQdE1G8s2sIL1gFDrlKAuPu3chWCOI0vcum1jDu9PXPH8fGWdRqEIZiBeoceo_HJW2BpOoVciLrMRlxVU/s1600/sewing+001.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHGGapk2IV2esxgwhCzY8N4p0adSA_Ay7Geh8ZTXc5XDCQzYm22pxipin4r-BQdE1G8s2sIL1gFDrlKAuPu3chWCOI0vcum1jDu9PXPH8fGWdRqEIZiBeoceo_HJW2BpOoVciLrMRlxVU/s1600/sewing+001.JPG" height="300" width="400" /></a></div>
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Extra wide, double fold is the right stuff. This is what I usually get at my local sewing store. You'll probably see a lot of single fold while you're at the store - don't get it for finishing edges or you'll be in for a huge headache!</div>
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Clean Corners </h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs5TWGVQIhNsDnDrLxR62YVt_WAJAvrWXX64Ei8JjmmAyCUO65vBNJhx9dBRQufgRETkTTyGdEgrP7XAnAVVA-WxYzWlHYfKZ8m0KNBfgb2LZZ1DEtVmnB1HfXyeuB-WNhTDz_gHosbzU/s1600/sewing+002.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs5TWGVQIhNsDnDrLxR62YVt_WAJAvrWXX64Ei8JjmmAyCUO65vBNJhx9dBRQufgRETkTTyGdEgrP7XAnAVVA-WxYzWlHYfKZ8m0KNBfgb2LZZ1DEtVmnB1HfXyeuB-WNhTDz_gHosbzU/s1600/sewing+002.JPG" height="300" width="400" /></a></div>
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When I get close to a corner, I like to put a pin in about an inch from the end. This helps me maneuver through the next steps without the bias tape falling away from the fabric edge.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGowgWVkTgkYwKoWoC058H9sMnoIocdi4iJjfHHtUW71lb6MR4lnpF8w65Sv9FrlL2w6XwC8GZ_S06-RpNmnOSiJ7rzidAJ6-_T4rF93uUAfFof5jpmqvmEv3LlppL7ytatLceU8JTqeQ/s1600/sewing+004.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGowgWVkTgkYwKoWoC058H9sMnoIocdi4iJjfHHtUW71lb6MR4lnpF8w65Sv9FrlL2w6XwC8GZ_S06-RpNmnOSiJ7rzidAJ6-_T4rF93uUAfFof5jpmqvmEv3LlppL7ytatLceU8JTqeQ/s1600/sewing+004.JPG" height="300" width="400" /></a></div>
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Note that I've turned the bias tape inside out here because I'm going to be folding down that corner. There are two straight lines you'll want to see: the tacked end of the bias tape should extend straight out as far as it will go, and the free end should lie flush with the edge of the fabric.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjflxK5lXSB7FHZO98V6QqmegBbU26vGv_3bmiYGju47IHgCg0vaz432b3d9eMAsM2cPgTiZMkHAHINJLhqKPLG5N6vkcL-U5jIsTjsMYXCVj1_R16yRHtiAWnV9tC2l7hdsyUoflc6JfQ/s1600/sewing+006.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjflxK5lXSB7FHZO98V6QqmegBbU26vGv_3bmiYGju47IHgCg0vaz432b3d9eMAsM2cPgTiZMkHAHINJLhqKPLG5N6vkcL-U5jIsTjsMYXCVj1_R16yRHtiAWnV9tC2l7hdsyUoflc6JfQ/s1600/sewing+006.JPG" height="300" width="400" /></a></div>
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When I fold it down, it makes a nice sharp point. You'll probably need to play with the corner a little to get it to lie exactly how you want it, but it should be close.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh70XLD0R78FRbqyEXEOvH_hUnbZXq7SkneWFOfQ9QMI_3cRIlcHjhmcEs4JJCtO4NqEDEk1l-q-O_BJZPQTXeKcKFkHrVHD3hiSbqGWPbD_uv1fUw9AC7MnURfmcwqX2Mrkf1a8RwXxLw/s1600/sewing+007.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh70XLD0R78FRbqyEXEOvH_hUnbZXq7SkneWFOfQ9QMI_3cRIlcHjhmcEs4JJCtO4NqEDEk1l-q-O_BJZPQTXeKcKFkHrVHD3hiSbqGWPbD_uv1fUw9AC7MnURfmcwqX2Mrkf1a8RwXxLw/s1600/sewing+007.JPG" height="300" width="400" /></a></div>
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Make sure you catch the corner when you pin or it will come undone.</div>
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After you pin, check the other side to make sure its point looks nice, too. You may need to remove the pin and adjust.</div>
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When you sew, try to keep at least 1/8"-1/4" from the unfolded edge of the bias tape to make sure you sew all three layers: the front bias tape, the fabric, and the back bias tape. When you reach the corner, carefully remove the pin and stitch until you just catch the crease in the corner. </div>
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Leave your needle down in the fabric. Most modern machines have a button for this, but you can also crank the needle manually.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLT1px7xHGKiD35o1ZhBLTxCiKrbE4_5oKU-mblD_J9DjegUMMyyuHRyXNkMiKJ9buCm8zk6M4HLrOFkvTgVeBWr46XcLimxV9MyFEjKLsj6NU3wavUoMsNwtv9RFXPks5qKsWOEhPgfo/s1600/sewing+010.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLT1px7xHGKiD35o1ZhBLTxCiKrbE4_5oKU-mblD_J9DjegUMMyyuHRyXNkMiKJ9buCm8zk6M4HLrOFkvTgVeBWr46XcLimxV9MyFEjKLsj6NU3wavUoMsNwtv9RFXPks5qKsWOEhPgfo/s1600/sewing+010.JPG" height="300" width="400" /></a></div>
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Raise your presser foot and rotate your sewing 90 degrees with the needle still down. Once you've realigned, lower the presser foot and finish sewing.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-E4NrXgqh9y64XfC4X2r6CtCPaz4Nho9rP4jhRXCB2x4Dpk5wPyCgQtbBK1aa31FhXIb8kwtmULiiRWyZLvw2nLVB__iHXR1QSPwKESBVulg3bscNwzjpp2vl-d0PfAr2X-aZMxoy-Vk/s1600/sewing+011.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-E4NrXgqh9y64XfC4X2r6CtCPaz4Nho9rP4jhRXCB2x4Dpk5wPyCgQtbBK1aa31FhXIb8kwtmULiiRWyZLvw2nLVB__iHXR1QSPwKESBVulg3bscNwzjpp2vl-d0PfAr2X-aZMxoy-Vk/s1600/sewing+011.JPG" height="300" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2-b4utpZN0ASZEDUQ6HgfEysXbCn204cZS4oX6n77NceAiH0wgU7qUKzN_TrjjH2rpSo3OgIUysZ6b87jIHAk4mhlLi6gaQqt_QvGTrvusgmQ8-fegiwBQIdMfHRTWdkH_tK5AjlscLM/s1600/sewing+012.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2-b4utpZN0ASZEDUQ6HgfEysXbCn204cZS4oX6n77NceAiH0wgU7qUKzN_TrjjH2rpSo3OgIUysZ6b87jIHAk4mhlLi6gaQqt_QvGTrvusgmQ8-fegiwBQIdMfHRTWdkH_tK5AjlscLM/s1600/sewing+012.JPG" height="300" width="400" /></a></div>
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The finished corner, front and back.</div>
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Finishing off a bias taped edge</h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_xOu6EcG84U94YKuVp-SFXdyYhnB_yygbOs4RdBJ6OR52s6gFBQJ3rksQli1mhhtatr9Bk6MFX-FMSYE7y-E2NH8TnwIsh3f0FCVrKbwklT84E1PnpYjN7QbIdw0PErjVg8iOWhGUej4/s1600/sewing+013.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_xOu6EcG84U94YKuVp-SFXdyYhnB_yygbOs4RdBJ6OR52s6gFBQJ3rksQli1mhhtatr9Bk6MFX-FMSYE7y-E2NH8TnwIsh3f0FCVrKbwklT84E1PnpYjN7QbIdw0PErjVg8iOWhGUej4/s1600/sewing+013.JPG" height="300" width="400" /></a></div>
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You MUST leave a tail of unstitched bias tape when you start sewing it down to use this technique. I usually try to leave a long-ish tail of a few inches to make things easier.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqe6f_ND39FfqwsS9vmL9KFESlZoiSOh6YBFlL8ma1ieO8nM1Bo5eceLg7g8mKPz6MdyfwyL0lNuprQcGggqtGVWLSDo-xSFswO2kT9edJeEejY8e1gP7UnwCjnk7XA1QmbkQDC5cR14c/s1600/sewing+015.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqe6f_ND39FfqwsS9vmL9KFESlZoiSOh6YBFlL8ma1ieO8nM1Bo5eceLg7g8mKPz6MdyfwyL0lNuprQcGggqtGVWLSDo-xSFswO2kT9edJeEejY8e1gP7UnwCjnk7XA1QmbkQDC5cR14c/s1600/sewing+015.JPG" height="300" width="400" /></a></div>
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We're going to pretend I just finished wrapping around an entire tabard and have finally met up with my original tail. I don't want it to be obvious where I started and stopped stitching, so I'm going to use a little trick so there's no excess hanging out.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFWwuFJVd57EscbhIF6uSJatV1wVmo4XYmQZwJXatCHHOeUPuUzcJuDMyiZMuBb1qyIcPOh-DWyNMvbwbFiEluqvRs96d0X01nWxsqAs1HJPRGu-FwmP0PUwtVkWAAL_R5IozhCgKT6CU/s1600/sewing+017.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFWwuFJVd57EscbhIF6uSJatV1wVmo4XYmQZwJXatCHHOeUPuUzcJuDMyiZMuBb1qyIcPOh-DWyNMvbwbFiEluqvRs96d0X01nWxsqAs1HJPRGu-FwmP0PUwtVkWAAL_R5IozhCgKT6CU/s1600/sewing+017.JPG" height="300" width="400" /></a></div>
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Unfold the outer layer of bias tape, leaving the center line against the fabric.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSKphsdUT55sgGomo1rsjsq9p68Sm9YyrTFyc3SukDxFZ-zf-06GgQErlHkfqvdUTEx3idRx1O1FeJ0aqdZoOYnKCRtsNgkrgsRRR5A1AJFnavwD746nxMSkHhSIDg0883i758pa-hTmA/s1600/sewing+019.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSKphsdUT55sgGomo1rsjsq9p68Sm9YyrTFyc3SukDxFZ-zf-06GgQErlHkfqvdUTEx3idRx1O1FeJ0aqdZoOYnKCRtsNgkrgsRRR5A1AJFnavwD746nxMSkHhSIDg0883i758pa-hTmA/s1600/sewing+019.JPG" height="300" width="400" /></a></div>
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Fold the upper corner under, until the raw edge of bias tape is flush with the lower side. It should make a 45 degree angle as shown above. You may want to crease this hard - we're going to be sewing along this line.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYiyZvNFDO8GBET9mhNziF-85tO2IvgL0GGSMxr5HBDLKO9yJSWjlTFbDwEviC3B5Jy6n6MAHh0__ucNHYzCXSgnkAPZAPpl0ROxCG_HaYEg8xeK6Ydb9M1yDsylscp94DOl7ccuEt2E4/s1600/sewing+020.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYiyZvNFDO8GBET9mhNziF-85tO2IvgL0GGSMxr5HBDLKO9yJSWjlTFbDwEviC3B5Jy6n6MAHh0__ucNHYzCXSgnkAPZAPpl0ROxCG_HaYEg8xeK6Ydb9M1yDsylscp94DOl7ccuEt2E4/s1600/sewing+020.JPG" height="300" width="400" /></a></div>
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Gently slide your hand under where you just folded and grab that corner you along with the lower piece of bias tape (the tail you left at the beginning). You'll be pinching the raw edge of the upper piece of bias tape and the side of the lower piece of bias tape.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDB1XD46-F8dwijRaOztgZGYrGuvd9dJVfP6GvrtNiNGo_jJpO3J8NMdIZ1gS9cUV5p_A6m6A05d8q11T0S6IM_z4FasujQn0PEuUuUKxkwA82SczxPisFr88c1MrgAw8173EwalB6QXM/s1600/sewing+022.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDB1XD46-F8dwijRaOztgZGYrGuvd9dJVfP6GvrtNiNGo_jJpO3J8NMdIZ1gS9cUV5p_A6m6A05d8q11T0S6IM_z4FasujQn0PEuUuUKxkwA82SczxPisFr88c1MrgAw8173EwalB6QXM/s1600/sewing+022.JPG" height="400" width="300" /></a></div>
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Very gently, pull. It will look kind of weird at this stage, but that's okay. Make sure that you're pinching tightly so neither end of bias tape is able to slip. If it does move, you'll want to go back a few steps and try again. It's very important the bias tape doesn't move too much, so it lays flush in the end.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0ryUWjiCuWsE8XZ8uwc9Q29yAyu32mWwHFylP_VUsNbrzMv2zlV3Vnj36ufa5E8Xlf6UEMjhKNqqfQxGYK2wkmM69CZDkZ243R41Xt3NZuT8pcKr3VdOEl6FzOAvkhS4f1d-udCZMTw0/s1600/sewing+023.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0ryUWjiCuWsE8XZ8uwc9Q29yAyu32mWwHFylP_VUsNbrzMv2zlV3Vnj36ufa5E8Xlf6UEMjhKNqqfQxGYK2wkmM69CZDkZ243R41Xt3NZuT8pcKr3VdOEl6FzOAvkhS4f1d-udCZMTw0/s1600/sewing+023.JPG" height="300" width="400" /></a></div>
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Lay flat. You'll notice the two pieces of bias tape now sit perpendicular to one another with their folded sides together. You may not be able to see it here, but that top piece still has the crease at a 45 degree angle on it that we're going to stitch along.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijn_FwwJ3nNDOSdJjC1JIGUQhfTd6SAXj1mGl4GvBuqmd0vr0mLzljRhYIW0fMvon3d-oQUNQdJF6FYd4EI3UDFEnzhuSs9bBahQDeuR40R7LsqMYn0M9ACdcBxy5lCL8FlOBvcEyuEPo/s1600/sewing+025.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijn_FwwJ3nNDOSdJjC1JIGUQhfTd6SAXj1mGl4GvBuqmd0vr0mLzljRhYIW0fMvon3d-oQUNQdJF6FYd4EI3UDFEnzhuSs9bBahQDeuR40R7LsqMYn0M9ACdcBxy5lCL8FlOBvcEyuEPo/s1600/sewing+025.JPG" height="300" width="400" /></a></div>
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Stitching along the line. You can use pins to hold it in place or mark it if you aren't confident you can stitch corner to corner freehand.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzgusA67iojYk5WvtItXgK9IypfF_e3vWOnafSGRy3jgof5OMhrsbzVSqnPetFk_A5BKdwqr6_bOBozdGKT2bbLSfGoMwQNH9Nj7ZZ7WGUPKrBuFa0gOQoo0S38GishFQ7rJCkJdLr9Ac/s1600/sewing+026.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzgusA67iojYk5WvtItXgK9IypfF_e3vWOnafSGRy3jgof5OMhrsbzVSqnPetFk_A5BKdwqr6_bOBozdGKT2bbLSfGoMwQNH9Nj7ZZ7WGUPKrBuFa0gOQoo0S38GishFQ7rJCkJdLr9Ac/s1600/sewing+026.JPG" height="300" width="400" /></a></div>
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Trimming off the excess. You'd normally want to clip the dangling threads here as well.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwba-wKyn4akpw-yAsOiWbAyLFPN2Ds4Hl-Vnw4QfIkl-Agbs79i-ftjZd-OmmY_KGLJtsWCks4CNb1uwV9LRUQkh9t_2L9SbrsZmmbJLClN1p0wJDH2ExO8eLOmuUaAYwoA-X1YjtH0I/s1600/sewing+027.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwba-wKyn4akpw-yAsOiWbAyLFPN2Ds4Hl-Vnw4QfIkl-Agbs79i-ftjZd-OmmY_KGLJtsWCks4CNb1uwV9LRUQkh9t_2L9SbrsZmmbJLClN1p0wJDH2ExO8eLOmuUaAYwoA-X1YjtH0I/s1600/sewing+027.JPG" height="300" width="400" /></a></div>
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Flattening it out, we can see that angle we just sewed, now combining the two pieces of bias tape.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSIX8nIOpsVD8vecI2YALRyeBCcX6k2EqtlpFg_8ZjemMo0nsFb2foYHltxAU3i0WHW2E-KE_i8wlBDUk2Pxote_RwMhiFcw1EpPf0VeZlQxt_xtIPaXgBWyCgTE6UTb3e7e64qvxu41Y/s1600/sewing+028.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSIX8nIOpsVD8vecI2YALRyeBCcX6k2EqtlpFg_8ZjemMo0nsFb2foYHltxAU3i0WHW2E-KE_i8wlBDUk2Pxote_RwMhiFcw1EpPf0VeZlQxt_xtIPaXgBWyCgTE6UTb3e7e64qvxu41Y/s1600/sewing+028.JPG" height="300" width="400" /></a></div>
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A perfect fit and a clean edge. Just clean up your threads, sew it down, and no one will ever know where you started and stopped your bias tape.</div>
<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-39259896062926793542014-05-14T01:00:00.000-05:002014-05-14T01:00:01.536-05:00Hurt them, don't break themWith any full-contact game, there's some element of machismo that pervades the culture. In Belegarth, it tends to rear its head in the form of acts that are technically legal but painful or dangerous. Examples might include purposefully shield edging someone in the head or kidneys, taking full red swings on an archer, or attempting to seriously hurt someone to teach them a lesson about headboxing or sloughing.<br />
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These actions are often applauded because it's seen as getting some sort of "justice" or proving that you're tougher than your opponent. It's an example of using fear of injury to get an advantage in lieu of skill. Instead of proving you are better than the guy across from you, you just prove that you can make them stop enjoying the fight. This story typically ends with the other guy refusing to fight the person who was out to purposefully cause them pain, and the "tough guy" celebrates it as a victory. Sometimes, the one getting beaten up may stop fighting entirely, especially if they're new.<br />
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Now, don't think that I'm anti-contact or I'm afraid of a little pain. Belegarth should hurt, it is in the nature of the game. It's part of what makes fighting not right for everyone. It's also what many of us enjoy about it.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvbTYmwWhB2VQlV1-rAN5R50UqJZJphyOkWvQ96pmhTH18WOlaC8C2jqelo0kdB8cRxJ_gowAD32ZeikEQiX70Ms3HAHWe_eQw3-ePIhNyaX2hzCYs7QUiGPG8nlrr8Xvdw6q1nSxwSz8/s1600/ellie-stomp.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvbTYmwWhB2VQlV1-rAN5R50UqJZJphyOkWvQ96pmhTH18WOlaC8C2jqelo0kdB8cRxJ_gowAD32ZeikEQiX70Ms3HAHWe_eQw3-ePIhNyaX2hzCYs7QUiGPG8nlrr8Xvdw6q1nSxwSz8/s1600/ellie-stomp.jpg" height="265" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The occasional good-natured beat down is a natural part of Belegarth. Photo © Ellie Apland.</td></tr>
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But there's a difference between hurting someone because you're hitting each other with padded weapons, and hurting them because you care more about being seen as tough than good fighting. There's also a difference between hurting someone with control, and hurting someone because you are reckless. It's important to always aim for the former, even though adrenaline, testosterone, and culture can make that difficult.<br />
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What's the big deal? Well, it creates a recruitment and retention problem when you cause people to fear for their health through reckless combat. Many fighting groups have a saying that goes something like this:<br />
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<b>"If you break your toys, you'll have none to play with."</b><br />
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Basically, when anyone in your realm starts getting reckless or vindictive, it disincentivizes others to play with you. Even if in the short term it may seem funny, harmless, or even good if it "fixes" a cheater, it's the sort of thing that scares away members and potentials you may not have realized were interested in Belegarth. It only takes a couple incidents that make a person fear for their safety to turn them away from fighting forever.<br />
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At the end of the day, Belegarth is a game that can only be played with other people. There's no need for a culture of bullying and mock toughness; the game has plenty of potential to be hardcore without the sideshow. So the next time you find yourself celebrating because a guy calls themselves dead rather than fighting you, take some time to reflect on whether that's really a good thing. What are you enjoying if they refuse to even play with you?Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-12780931900357983922014-05-12T01:00:00.000-05:002014-05-12T01:00:01.402-05:00Approaching Sideline SittersI've now gotten this question a few times from fighters who want to be more inclusive to their Belegrim brethren who don't take to the field: What should I do to make them feel more welcome? I see them on the sidelines, but I don't know what to say.<br />
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There is no easy or correct answer to that question, but I'm going to give it my best shot.<br />
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First of all, be aware that plenty of sideline-sitters are introverts. The extroverts may sit on the sidelines, but they more easily engage in conversations with fighters who flow on and off the field. The introverts, on the other hand, are unlikely to talk much unless they need something. That doesn't mean they don't enjoy fighting or the presence of other Belegrim, but they're much less likely to seek out the conversation and company of others.<br />
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I'm the perfect example of this. Though I'm quite mouthy online, I'm dead silent at practices and events unless I have a reason to be loud. I'm content to sit, listen, and watch, rarely approaching other Belegrim of any sort for small talk. However, if you decide to stop by and engage me in a purposeful conversation, I will chat along quite happily. If you start talking about fighting theory in a friendly manner, you'll never get me to shut up.<br />
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Also know that when you sit on the sidelines, you see and hear a lot more than the average fighter. If you interact with others in a negative or intimidating way, you can bet that the person on the sidelines won't be interested in talking with you. It may feel a little cruel to be pre-judged like that, but it's just the truth: your first impression will not be based on how you talk to them, but how you talk to others around them.<br />
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With this in mind, know that you will probably need to reach out to your typical, quiet sideline sitter. Small talk will likely not get you far, so be prepared to have a more meaningful conversation if you want to build a better relationship. You can still open with the typical "would you like to fight?", but you'll need to be prepared based on their answer.<br />
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I'd like to fight, but...</h4>
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If the person you're talking to seems to want to fight but isn't confident enough to do it, the next things you say are crucial. This happens most often with new people checking out Belegarth for the first time. I've screwed up this conversation plenty of times myself, so don't be discouraged if you aren't successful at your first attempts.</div>
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First, be aware that peer pressure may backfire. For some people, like me, being nagged to do something makes them dig their heels in. Saying "Come on, just fight, it'll be fun!" on repeat isn't like to win you many favors after the first refusal. Occasionally, people will give in, but that isn't very common.</div>
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More effective is figuring out why they're hesitant to fight. If they're afraid of the field or making a fool of themselves, accept that and give them another place to learn. You may even want to offer to train them yourself.</div>
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IMPORTANT - Guys, be careful how you word your offer to teach someone to fight if they are female. Anything about "Private training" or "I'd be happy to help you one-on-one" comes across as <a href="http://fightershadow.blogspot.com/2014/03/how-not-to-pick-up-belegarth-girl.html">seriously creepy</a> regardless of your intentions.<br />
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A better alternative is to ask "Would you like to learn how to fight? I can go through some of the basics with you before you take the field." If you think you're just too scary or socially inept for that, try to have another female fighter on hand that can help teach newbies. No female fighters? Ask the least-threatening guy you have who's also a decent teacher to help out. I use my husband for this all the time.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDqqCxo5XeLfa9M0hHUUVi17sLk6q-bo1bUg-ZXkMcUoYTG5TVcTtlB4s7S-PC5ivIpLBeoNgXBi4104M_UfNr6iuYU-bRaXQLYklNctzcszVtk3ACpJoOwD7Gn2gcEyiHzIJr-nGSWQE/s1600/matthias-kids.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDqqCxo5XeLfa9M0hHUUVi17sLk6q-bo1bUg-ZXkMcUoYTG5TVcTtlB4s7S-PC5ivIpLBeoNgXBi4104M_UfNr6iuYU-bRaXQLYklNctzcszVtk3ACpJoOwD7Gn2gcEyiHzIJr-nGSWQE/s1600/matthias-kids.jpg" height="300" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Non-threatening level : MASTER. Photo © Rinwilya Rose</td></tr>
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In the end, the your goal is to be friendly and welcoming. Even if it turns out the sideline sitter doesn't want to fight, having that small conversation means they have one more person they're connected to at Belegarth. The more people they know and like, the more likely they will stick around.</div>
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Fighting's really not my thing</h4>
This response is far more common from the seasoned Belegrim who has consciously chosen to be a non-com. Although you may ask why they've decided not to fight, do not pressure them into joining you. Respect their wishes to remain on the sidelines.<br />
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IMPORTANT- Be careful not to imply that they're only there because of their fighter friends, unless you want the conversation to end prematurely. They may just be following someone else to Belegarth events, but you'll want to let them tell you that explicitly before you assume.<br />
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Instead, you may want to dsicuss why they enjoy Belegarth. In general, this conversation is about finding common ground, even if it ends up being shorter than you would like. Remember, you both are Belegrim and both have chosen to spend time and money with Belegarth, even if you don't both stand on the field. You might be surprised at how much you share. Don't be afraid to ask questions if they aren't busy - just like fighters, most non-coms love to talk shop!<br />
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One last bit of advice</h4>
I hope this has been somewhat helpful to you. At the very least, it should give you an idea of where to start a conversation on the sidelines. Before I close this article, I have one last thing you should do your best to attempt.<br />
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If anyone you approach has been doing event service, be sure to thank them, even in passing. Although they may be uncomfortable accepting praise, they will not forget it. Setting an example of respect and decent manners is important for the culture of Belegarth to continue to evolve positively and encourage sideline sitters to become more involved.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-60936317932811019232014-05-09T01:00:00.000-05:002014-05-09T01:00:02.206-05:00I don't need to be good at fighting, just better than you<span style="font-family: inherit;">Sometimes you don't need to be a great fighter out there to win, you just need to make less mistakes than the other guy. Today, I’d like to explore a few very important unwritten rules of Belegarth in the form of a war story. Now, when I say “unwritten rules” I don’t mean etiquette, so much as “things to pay attention to if you don't want to be laughed at later”.</span><br />
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<span style="font-family: inherit;">My particular tale takes place during a small unit battle, with Heidoran and the Uruk-hai squaring off first against one another. For those who are unfamiliar with these units, let me provide a little background:</span><br />
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<span style="font-family: inherit;">Heidoran was a larger unit in Numenor several years ago, brought together by a sense of camaraderie rather than great fighting. They usually fought in a tight formation with shieldmen and a few polearms since they could not rely on any member’s individual skill. Once their shield wall cracked, they were often slaughtered quickly and completely. You can think of them as the lovable underdogs.</span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv2qbz7-SBMEwlCBdNmff2IylkbKxADiBxAH0UYUCMKAVAxuHvLCmmOEZytkMbPKGqZxmsCkOnKg9SpTYnxzpddzdfUVeelH8WvW6vyulbgT-geyMmRAgv9qTtNJgkw4SvL-0bhMOermU/s1600/heidoran.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv2qbz7-SBMEwlCBdNmff2IylkbKxADiBxAH0UYUCMKAVAxuHvLCmmOEZytkMbPKGqZxmsCkOnKg9SpTYnxzpddzdfUVeelH8WvW6vyulbgT-geyMmRAgv9qTtNJgkw4SvL-0bhMOermU/s1600/heidoran.jpg" height="300" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A smiling family portrait of a few Heidoran members. Photo from geddon.org</td></tr>
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<span style="font-family: inherit;">The Uruk-hai, on the other hand, are almost all large, armored guys with a fair amount of skill, often called "orks" for short. They only had a few men at this practice, but knew how to break through a shield wall effortlessly. Each one could easily stand on his own, and he was even more dangerous with his unit-mates around him.</span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFgUVk1MR5UJ3T8mQdjvc3RpL-BMfb9tmhZb7wJxnFt6p0W4Pv8OVQNehXDFWaq1mnDuArHeI0rlj1W4XzPlhpv3wIueFNZZtKDWvWkX9YBnJCAZNOSE-_wsgP9aeITLdiy7XXYJd6h8Y/s1600/800px-Uruk-Hai.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFgUVk1MR5UJ3T8mQdjvc3RpL-BMfb9tmhZb7wJxnFt6p0W4Pv8OVQNehXDFWaq1mnDuArHeI0rlj1W4XzPlhpv3wIueFNZZtKDWvWkX9YBnJCAZNOSE-_wsgP9aeITLdiy7XXYJd6h8Y/s1600/800px-Uruk-Hai.jpg" height="265" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Uruk-Hai en masse, ready for war. Photo from geddon.org</td></tr>
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<span style="font-family: inherit;">Okay, so it’s probably pretty clear what happened at the beginning of the battle. After all, underdogs are called that for a reason. The Uruk-hai simply smashed through Heidoran’s shield wall, though the less-skilled unit was still able to whittle them down to just one man by using their superior numbers. Many Heidoran fighters tried to stand their ground, which ended in their quick demise. And here comes lesson the first:</span><br />
<span style="font-family: inherit;"><br /><b>Rule 1: When faced with overwhelming odds, don’t be afraid to run.</b></span><br />
<span style="font-family: inherit;"><b><br /></b>As it turned out, one Heidoran archer did follow this rule and snuck through the Uruk-hai's assault with his bow and arrows. Unfortunately, his shield men did not follow, leaving him alone and them to die. As he was readying his arrows, the one remaining Uruk-hai single-handledly demolished the remainder of Heidoran. This brings us to the second lesson:</span><br />
<span style="font-family: inherit;"><br /><b>Rule 2: Make sure there are no survivors.</b></span><br />
<span style="font-family: inherit;"><b><br /></b>It turned out he hadn’t noticed the archer sneaking out in the chaos, now poised across the battlefield with a clear look at the ork’s back. While the Uruk celebrated his triumph over Heidoran’s superior numbers, the archer nocked an arrow and raised it to the ready.</span><br />
<span style="font-family: inherit;"><br /> The rest of the field was already snickering. A rampage that wiped almost an entire unit being was about to be ended by a single arrow to the back during the ork's victorious roar. It would be heckling material for years.</span><br />
<span style="font-family: inherit;"><br /> But there is one more lesson in this story.</span><br />
<span style="font-family: inherit;"><br />Releasing what should have been an arrow of glorious vengeance for his team and enormously hilarity for the realm, the archer watched on as the ork turned, too late, to face the last member of Heidoran. Unfortunately for the archer, in his eagerness to take the shot, the arrow misfired and plopped down only a couple feet from where he was standing. Whoops. </span><br />
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<span style="font-family: inherit;">After that, well, no amount of running could save him.</span><br /><br />
<b><span style="font-family: inherit;">Rule 3: When you have the element of surprise, don’t miss!
</span></b></span>Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com2tag:blogger.com,1999:blog-5730734253386358485.post-64081567333685148402014-05-08T15:13:00.000-05:002014-05-08T15:23:37.654-05:00A step backIt's funny how these things sometimes happen in close succession. Taking one step back from what you're doing in life can make you take another and another as the big picture becomes more clear. And sometimes it just takes a tiny push for everything to suddenly snap into focus.<br />
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Just a few weeks ago, I decided to withdraw from the race for PR Coordinator because of legal and health concerns. Today, I am completely dropping any other leadership positions I may officially or unofficially hold where there are others to take my place. I will let them deal with the drama and the sleepless nights, the days lost to worry, regret, and hope. I'm not cut out for it; I never have been. I simply have done it because I get frustrated when work goes ignored or unfinished.<br />
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That isn't to say that I won't participate in Belegarth anymore - I will still aid when called, and I will still quietly share my thoughts and lessons on this blog. After all, this was started as my catharsis. If you would like to chat about the state of things and what could be done, I am always available. If you need to yell about how awful some of the people are, I will listen. But just as I've consciously chosen to avoid a unit, so I will avoid pushing out my proclivities to the world.<br />
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I've realized that though I get great joy in sharing ideas and having them both challenged and implemented, the culture of Belegarth is one in which I cannot ultimately survive if I am too involved. I can already see I'm on the road to subconsciously avoiding events again. It's hard to enjoy them when all you see is the duty and the work, the responsibility to suffer through for the sake of others. I love Belegarth, but there is little joy in it for me outside of the occasional good practice or conversation. It's been that way for a long time now, and I haven't wanted to face that fact. Above all, I haven't wanted to leave behind all the friends I've made.<br />
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I hope by stepping back even further, but not truly leaving, I can find something, anything, that genuinely makes me happy about Belegarth other than a select few people. I admit, my faith isn't strong that it will come, since fighting seems to only fill me with fear, anger, and frustration (Maybe I could become a Sith?).<br />
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Who knows, I might just be one of those that doesn't belong in Belegarth; it wouldn't be the first time I've thought it. Regardless, I feel I owe it to myself, my husband, those I support, and those who have supported me to try to renew my connection with Belegarth, so I can continue be a positive influence in small ways. I can't do that as a leader.<br />
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I hope you all understand. More importantly, I hope you'll help me to not make the same mistake again. I know I will be tempted to become more involved again. I really can't handle the spotlight; I know that now.Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com1tag:blogger.com,1999:blog-5730734253386358485.post-89106537806828719642014-05-07T01:00:00.000-05:002014-05-07T01:00:06.202-05:00Engaging Your Opponent: Overcoming HesitationI shared a couple anecdotes about the <a href="http://fightershadow.blogspot.com/2014/04/just-swing-already.html">importance of actually swinging</a> on your opponent last week. However, it's not always so simple. Many fighters who are naturally more timid or those who get wrapped up in their own thoughts find it difficult to "just swing." For some, the hesitation may even develop over time as they start mentally cataloging all the times they get killed by a counter-swing. When you don't have a clear course of action, the natural reaction is to do nothing.<br />
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<tr><td class="tr-caption" style="text-align: center;">Deciding how to engage your opponent isn't always easy.<br />
Photo © Ellie Apland.</td></tr>
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In light of that, I'd like to offer a method to overcome your hesitation to engage with your opponent. The goal at the end is for you to be capable of fighting on your own terms, even if you are still bested by your challenger. This isn't something I've seen formally taught in Belegarth, so I've adapted this technique from other competitive endeavors in which I've participated.<br />
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There are four steps which should be followed more or less in turn. You will be growing your confidence and knowledge as a fighter, and in doing so, reduce your tendencies towards inaction.<br />
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Step 1: Always swing first</h4>
Easily the most simple step, but probably the biggest hurdle. Force yourself to always engage your opponent before they engage you. You will die a lot - that's good!<br />
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The purpose of this is to overcome your fear of losing because you are too aggressive. You'll need to do this in more than just sparring to be very effective. The field is your friend here, even though you will spend a lot of time dead. If you find yourself getting frustrated, you might ask your herald for a regen battle so you don't need to sit out quite as much. Remember, victory at this stage is not in beating other Belegrim, but in beating your hesitation.<br />
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As soon as you find yourself engaging more freely, move onto step 2.<br />
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Step 2: Swing first, with a plan</h4>
This is a slight variation on step 1 to begin fixing your kill to death ratio. Here, we are changing the focus from accepting you will die when you engage first to learning to kill when you engage first.<br />
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You will need to start working out the patterns of your opponent, so that when you attack, you have a rough idea of what shots you will throw and how you expect your opponent to respond. With enough good practice, this will help you control the fight and reduce your fear of dying to a basic counter-swing. Just remember to disengage after your plan has been executed. Standing around in the enemy's range without intent is a way even skilled fighters often die.<br />
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I highly recommend getting an experienced veteran to help you out at this stage. They should already know several basic patterns and be willing to work through them slowly with you so you can build muscle memory. They can also teach you different ways to engage and disengage your opponent, so you aren't stuck muddling through it on your own. By <a href="http://fightershadow.blogspot.com/2014/04/fighting-mindfully-how-did-you-kill-me.html">fighting mindfully</a>, you'll know what to expect and can be prepared.<br />
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As soon as you feel fairly comfortable with swinging first and have the basics down about formulating a plan and controlling the fight, move onto step 3. You'll probably want to come back to this at some point, but it's important to learn both ends of the spectrum before you focus on specific skills.<br />
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Step 3: Opponent swings first, you counter</h4>
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This is the opposite of step 2, and requires you to rely on the aggression of your opponent. This is designed to not only teach you more skills, but break you of the habit you've been building to always attack first. Instead of swinging first, as you've previously trained, you'll need to actively wait for the first attack from your opponent. Your job will be learning to counter.<br />
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There is much less obvious control involved in this, since countering is reactionary by definition. However, this active anticipation is more than just standing, mindless, waiting for the first blow. It is reading your opponent and understanding what their likely actions are so you can effectively counter.</div>
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Step 3 is another stage where having a veteran around to help you build your muscle memory is important. You'll be learning the same patterns you went over in step 2, but from the other side. This is also a great opportunity to begin learning how to capitalize on your opponent's mistakes if you didn't cover it earlier. Almost every shot or shot pattern has a series of "bad habits" that are common, and your veteran should be able to teach you those to make your counters more effective.</div>
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This step may take much less time than the others because counter-swinging is something many learn first, and you've already done some pattern training. You can move right through to the last step if you find countering isn't something you struggle with.</div>
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Step 4: Putting it all together</h4>
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Finally, we take it all back to where you were before starting this process: using your judgement to decide when and how to engage. You will be aiming to control the fight, attacking and defending yourself without hesitation.</div>
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With your practice and knowledge of patterns, you should now be able to make your decisions with significantly less difficulty. You will probably find you still have moments of hesitation, either beginning a fight or capitalizing on mistakes, so continue to revisit what you've learned. You may even need to go back to the very beginning where the aim was not to win, but to avoid hesitation. There is no shame in needing to repeat lessons. Even the best go back and drill basics occasionally.</div>
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Above all, keep fighting as much as possible. Experience imparts knowledge, knowledge bolsters confidence, and confidence kills hesitation.</div>
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<i>Have your own tips to beat hesitation while fighting? Share them below!</i></div>
Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com0tag:blogger.com,1999:blog-5730734253386358485.post-12914364300878944852014-05-05T02:00:00.000-05:002014-05-05T02:00:04.663-05:00Belegarth and Binge Drinking<div class="separator" style="clear: both; text-align: left;">
Before I begin, I think you should all know exactly who's writing this, so you can understand my biases. I don't really drink at all. I don't abstain for religious or medical reasons, but because I don't like how it makes me feel, how it tastes, or how it is used as an excuse for destructive behavior. I don't mind other people drinking in moderation, and I have plenty of friends that have way more fun after a couple of beers. I'm one of those annoying people who would rather party sober because I find nights more exciting when everyone can remember what happened. Obviously, not everyone is like that, and I respect that people have fun in different ways, but I won't willingly choose to be part of drunken shenanigans.</div>
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With that background, I'd like to point out something that made me extremely disappointed when I saw it. It's part of the official schedule for Spring Wars this year:</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2ho9ZC8tY1daB8WUvT04u5HIxDDpcYBrxYb4OESyyil7FZrvxvYMFVTCSkCvDbhzlDwVpoF4aqI7VsiH_js_d1vk-SV8-oEJdUJgqcfto_s6a4j63a83NCN3VHtUiF2RNn-w8ZaMMC1E/s1600/10300028_10152047077701198_2558543120479811609_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2ho9ZC8tY1daB8WUvT04u5HIxDDpcYBrxYb4OESyyil7FZrvxvYMFVTCSkCvDbhzlDwVpoF4aqI7VsiH_js_d1vk-SV8-oEJdUJgqcfto_s6a4j63a83NCN3VHtUiF2RNn-w8ZaMMC1E/s1600/10300028_10152047077701198_2558543120479811609_n.jpg" /></a></div>
Now, the issue of professionalism aside, I realize this is a joke. I certainly laughed when I first saw it. But then it dawned on me why I was laughing: because it's true.<br />
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We may make fun, but when I thought back to just how many problems I had seen due to this kind of behavior at previous events, I became deeply disappointed that an event team would implicitly condone it. This sort of thing is exactly why many people won't run for the BoD and a large part of why I withdrew from the race for PR Coordinator - if something bad goes down, especially if Belegarth is seen approving this behavior, there is no liability insurance to protect them from a lawsuit. It's also part of the reason why going to events is a hard sell to those who have families to think about. Although most Belegrim are just fine, the few who overdo it cause problems for everyone.<br />
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The way I see it, an event goer's right to have fun however they want ends where damage to other peoples' events begins. I'm not talking about just annoying people, but doing things that could get Belegarth permanently banned from a park, legitimate harassment, disrupting the event, or damaging/destroying property. Almost every event I have been to has had something from that list occur to me or someone I know, usually when drunkenness was involved. I can't imagine how many others I don't know are affected by it.<br />
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A short list of a few things I have witnessed over the years:<br />
<ul>
<li>Rape whistles being blown all night "for fun". As a young woman going to her first event, I kept thinking "What if someone really needs to use a rape whistle? Will anyone notice?" and was very glad I was staying with my boyfriend.</li>
<li>A random, drunk stranger hanging out by the women's bathroom that told me "you can't go in there" very seriously when I walked up. I was alone and had no clue if he was messing with me, but I didn't see any signs so I continued on my way. He then followed me as I walked around the corner to go in yelling "hey, why aren't you listening to me?!" behind me along with a few other colorful things. I didn't walk to the bathrooms alone after that.</li>
<li>Fighting being delayed for several hours because someone had broken bottles on the field. Event coordinators had to clean up so fighters wouldn't have glass shards in their feet.</li>
<li>Drunks yelling near our camp until 2am, purposefully keeping everyone awake. The worst part was that I was running the crack-of-dawn shift at Troll. Not exactly a nice "thank you" for helping with the event.</li>
<li>Lots of vomit on other peoples' things. Good luck getting the guy who did it to clean it up - chances are he doesn't even remember.</li>
<li>General damage or destruction of other people's property. Chairs were the most common victim, but even tents happened occasionally when enough alcohol was involved.</li>
<li>Underage drinking. I may personally not care about it, but that is a huge problem for more than just the drinker if anything really bad happens.</li>
<li>Drunks running through a camp, tripping over all the tent lines because they're too uncoordinated, and leaving the camp to re-pitch everything they knock down.</li>
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This list doesn't even include all the stories I've heard from others, many of which relate to serious sexual harassment. I realize some of this is just jerks being jerks, but too often it's seen as "okay" or "funny" to do these things because you're drunk, as if the responsibility for your actions and words no longer applies because you have alcohol in your system. Well, someone has to pay the price for you, whether it be the woman you scare away from events, the fighter who has to replace their camping gear, security giving up their night to keep you under control, or event coordinators dealing with the park or police.<br />
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Let me leave you with this message: have fun, enjoy your drinks, but please watch out for your fellow Belegrim and don't encourage this behavior. If you want to get wasted, fine, but respect the people around you. Watch out for the "problem" people in your camp, the ones who are most likely to do something really stupid in a destructive way, not a funny way. The more fun had at someone else's expense, the fewer Belegrim will be willing to coordinate and go to events. Please don't drive away the people who give you awesome fighting and a great nightlife because you can't control yourself with alcohol.</div>
Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com1tag:blogger.com,1999:blog-5730734253386358485.post-78269139243509535812014-04-30T02:00:00.000-05:002014-04-30T02:00:02.454-05:00Fighting Mindfully: How did you kill me?Taking criticism is difficult. Asking for criticism and then taking it is even harder, especially when the critique tears apart something you've been working hard at. But it is necessary for improvement.<br />
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It is easy to get caught up in the culture of "Well, I put myself out there, which is more than most people can say, so I don't care what people think. I'm awesome because I believe I am." It's fine for some things, especially those you do just for fun, but that mentality is a killer of skill. It's one of the easiest ways to get <a href="http://fightershadow.blogspot.com/2014/04/growth-beyond-newbie-dom.html">stuck at a plateau</a>. You stop listening to those who can help you because you don't want to deal with the voice which says "you could be better if you stopped doing all these things wrong."<br />
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Sometimes your best isn't good enough - yet. Until you learn to accept that, and know it is a reflection of time, good practice, and effort instead of your self-worth, you will struggle to improve beyond what you already know. Unfortunately, everyone has blind spots. We need our companions and even complete strangers to tell us what we don't want to hear, so we can know the truth of how we are doing and how to improve.<br />
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Okay, nice life philosophy and all, but what does that have to do with fighting?<br />
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Learning how to fight in Belegarth for most is an uncomfortable experience of trial and error with the help of their peers. There's very little in the way of standardized instruction. This haphazard manner of doing things is made worse by the multitude of body types and sizes that flow through the ranks, each of which pass on "tricks" of questionable soundness. You may slowly figure out how kill every one else at practice given enough time, except maybe that one guy who almost always beats you no matter what you do. But no matter how good you are at home, when you eventually go to a big event, you'll probably find yourself on the losing side of the fighting equation more often than not.<br />
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At this point you may think "Wow, I wish I could fight like that guy", or maybe you'll just give up on fighting at the national level. After all, you've already learned all you think you can learn at home, you've read every article online, and you're still not good enough to win. Maybe it's time to throw in the towel and give up your aspirations of being a great fighter. You'll never be able to compete with those other stick jocks.<br />
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I'd like to offer you an alternative. Use their experience for your own gain. You'll find that most of the ones who live and breathe fighting are excited to impart their knowledge. Always be prepared to ask the question "How did you kill me?"<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSBmyNWl6ZJsVp1D-hKQkJlM-CWfgJWVU_SKgJBN5_xwaX0FnkvsZAR9bz4wa_3iXs5LLzJE5aaOyAEGSeEq2o_8ZKIFveQYMF1UMvWhPWUm0aHzjGPm_duR2QtiZuwRKF5wpFo0lroGA/s1600/%5BUNSET%5D+(6).jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSBmyNWl6ZJsVp1D-hKQkJlM-CWfgJWVU_SKgJBN5_xwaX0FnkvsZAR9bz4wa_3iXs5LLzJE5aaOyAEGSeEq2o_8ZKIFveQYMF1UMvWhPWUm0aHzjGPm_duR2QtiZuwRKF5wpFo0lroGA/s1600/%5BUNSET%5D+(6).jpg" height="247" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Even casual sparring can be extremely helpful if you fight mindfully.</td></tr>
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Now, not every fighter will be willing or able to answer that question, but it is still worth asking both at events where there are more skilled players and when you're sparring back at home. You'll probably be surprised at how people see your fighting. Of course, you still need to use your best judgement when listening to their advice, but at the very least, you'll suddenly have a new aspect of fighting to focus on. Understanding your weaknesses by asking the person who sees them most clearly (your opponent) and using that knowledge to improve is the fastest way to go from "okay" to "great". It still won't be easy, but you certainly don't need to give up on getting better as long as you're willing to take critique.<br />
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And in case you're thinking "well, that's easy for her to say", I'd like to be clear that this is my biggest struggle with fighting. Even sparring against my husband, his pointing out flaws in my fighting can be enough to reduce me to tears some days. I usually "know better" than to make those mistakes, so hearing I am still failing is incredibly frustrating. But, when the dust settles and I drag myself out to try again, I am more conscious of those errors and can correct them; something I wouldn't be able to do if I was left to improve on my own. It may hurt your ego, but there is no shame in asking for help from those better than you.<br />
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In short, this is my advice to you: If you want to become a great fighter, find someone who kills you every time at your next event and ask how they do it. You'll likely learn more from that one encounter than months of "figuring it out" back at home. It may sting to hear what they have to say, but you'll be better for it.
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<i>Plateaus are obviously a common issue in fighting. For another take on it, <a href="http://linefighting.blogspot.com/2014/04/the-dreaded-plateau.html">check our Sir Torrence's blog</a>.</i>Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com2tag:blogger.com,1999:blog-5730734253386358485.post-10414670207037379652014-04-28T02:00:00.000-05:002014-04-28T02:00:12.321-05:00Cultural Differences and the BoWOne of the prevailing concepts when adjusting Belegarth's rules is KISS - Keep It Simple, Stupid. In most cases, that means we have the minimum number of rules required to play safely. The unintended side effect is that we rely heavily on word of mouth and culture to fill in the gaps. Just a few examples:<br />
<ul>
<li>What penalty is there for hitting an illegal target (e.g. the head)?</li>
<li>What do you say if someone hits you or your garb, but doesn't damage a target area (e.g. hand on weapon)?</li>
<li>Do you need to say anything at all?</li>
<li>What's the proper way for an archer to call combat hits?</li>
<li>How do you let your opponent know that you've stabbed with two hands on your weapon?</li>
<li>What does 'point' mean and do you need to honor it?</li>
<li>What is a courtesy strike and do you need to honor it?</li>
<li>When is okay to call 'HOLD' outside of unsafe situations?</li>
</ul>
Some of these may seem trivial, but others are the cause of heated debates on the field. When fighters from two cultures clash, there is a lot of room for miscommunication which can end in anger and resentment all around.<br />
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Even worse is when there's a disparity in power between the two people arguing - for example, a knight vs. a 'normal' veteran fighter. The knight gets annoyed because he feels like his experience is not being respected, and the vet resents that the knight is going to be seen as 'right' just because of his title. In reality, neither side may be 'correct' because the Book of War doesn't specify many details about required communication.<br />
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If you're not clear about what I mean, here's a culture clash I witnessed not too long ago. There are two players involved - a veteran archer and a knight. They were fighting in a bridge battle, where visibility was poor on both sides. The knight thought an arrow might have hit him, but couldn't tell in the chaos of bridge battles, so he looked to the archer for clarification. The archer, who saw the arrow contact a body tip-first but couldn't make out a specific target area, said 'point' when the knight stared at him, obviously waiting for some sort of call. And this is where the break down happened.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqiBLTsN4CK-UDtZ0KevoU6yEdTLHAFjsgvkgyJMhUyyqgrNP5noBOQUn9aUKWPOT-Kuvkoh5IFn5eIQM6x4_fi-Ad-7T9zBbjmeNh52aaZMSxal5zB39wrb4yVwIZlUC9U0kAgTfyg24/s1600/ellie_archer.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqiBLTsN4CK-UDtZ0KevoU6yEdTLHAFjsgvkgyJMhUyyqgrNP5noBOQUn9aUKWPOT-Kuvkoh5IFn5eIQM6x4_fi-Ad-7T9zBbjmeNh52aaZMSxal5zB39wrb4yVwIZlUC9U0kAgTfyg24/s1600/ellie_archer.jpg" height="400" width="265" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">More than any other weapon, archers rely on culture<br />
for their calls to be understood.<br />
Photo © Ellie Apland</td></tr>
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The archer said 'point' to mean "The arrow hit point first and deflected, but I couldn't see well enough to call a target area. I'm only saying anything because you're asking for clarification - I can't confirm for you a target area or that it hit nothing. Take what you felt. If you think it missed, that's okay." This is well within his rights as an archer, since they are not required to call their hits. He borrowed the word from how he learned to communicate javelin throws, indicating the hit taking is being left up to the judgement of his target.<br />
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On the other hand, the knight wasn't sure what 'point' meant when an archer used it. He may have assumed the archer may have meant "I hit you, take something." Compounded by the fact that the archer kept looking in his direction, he felt like he was being accused of cheating even though the archer wouldn't tell him what target area to take. In reality, the archer was only looking at the knight because he wanted a chance at a cleaner shot.<br />
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So what happened? A very unpleasant confrontation after the battle with both parties up in arms that they did nothing wrong. In fact, neither one did do anything wrong, but because of their different expectations around communication, they both felt like the other person was accusing them of cheating. A simple bridge battle turned into a heated situation for everyone because of a Belegarth culture clash.<br />
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To avoid unnecessary frustrations like that one, I would like to see stricter codification of language used on the field to avoid miscommunication. Short of that, perhaps it is time marshals take more control of their field and the communication that is expected on it.<br />
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Go ahead and require people to actually say 'hand', 'light', or 'garb' if there's concern your fighters are blowing off shots. Make it clear that an archer must call 'torso' instead of 'dead' when they shoot someone, so their opponents don't think think the archer is calling themselves dead. Tell your guys using javelins that they aren't allowed to call 'point' if it causes too much strife. Require that your fighters honor a courtesy strike if they are an archer or if they're hit from behind.<br />
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Where the rules have gaps, marshals can fill in and unify the culture on the field. I hope an extra bit of clarity will be enough to knock down the number of perceived slights and therefore the number of after-battle altercations. All too often, a simple difference in expected communication can grow into full-blown resentment of other fighters. More fighting on the field and less on the sidelines seems like a good goal to me.<br />
<br />Krihttp://www.blogger.com/profile/10470398874719845901noreply@blogger.com3